Dungeon Crawl Stone Soup version 0.31-a0-222-gefeffbb62a (webtiles) character file. Game seed: 14805833615552038736 687 qw the Skirmisher (level 7, -2/60 HPs) Began as a Minotaur Hexslinger on July 5, 2023. Slain by a mummy (14 damage) ... in an ossuary. The game lasted 00:01:28 (4559 turns). qw the Skirmisher (Minotaur Hexslinger) Turns: 4559, Time: 00:01:29 Health: -2/60 AC: 5 Str: 12 XL: 7 Next: 35% Magic: 7/7 EV: 6 Int: 10 God: Gold: 105 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . Y - +2 sling rCold + . . (no shield) rNeg . . . j - +1 leather armour {rC+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.10/turn %: no passive effects @: marked, held A: horns 2, retaliatory headbutt a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 206 gold pieces. You spent 101 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: + Level 4.6 Fighting - Level 8.0 Ranged Weapons - Level 1.3 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour b - the +0 pair of boots of the Nightingale {Harm *Corrode Dex+2} (You bought it in a shop on level 5 of the Dungeon) Dex: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. c - a +0 pair of boots (worn) j - a +1 leather armour of cold resistance (worn) Scrolls e - a scroll of identify Potions a - a potion of enlightenment d - a potion of haste {unknown} g - a potion of resistance {unknown} h - 5 potions of curing k - a potion of mutation {unknown} l - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:5 [ Annotations: D:3 1 runed translucent door, qw's ghost, weakling GrHs Message History The mummy fails to trigger a net trap. The centaur zombie misses you. You furiously retaliate! You headbutt the centaur zombie. The centaur zombie misses you. You shoot a sling bullet. The sling bullet barely misses the centaur zombie. The centaur zombie barely misses you. The centaur zombie kicks you. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie completely misses you. You furiously retaliate! You headbutt the centaur zombie. The centaur zombie completely misses you. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The mummy hits you. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you. The centaur zombie misses you. The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie kicks you. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie closely misses you. The centaur zombie hits you but does no damage. The centaur zombie kicks you. The mummy barely misses you. You furiously retaliate! You headbutt the mummy! The mummy misses you. The mummy closely misses you. The mummy drops a net on you. You become entangled in the net! You struggle against the net. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie kicks you. The mummy hits you! x2 You die... ##ยค^...## #..^^...# ##.M...## #...M...# ##.....## #.......# ##.^.Z.## #...M...# ##.Z@M.## #..ZMM^.# ##...^.## #.......# ##.^...## #....^# ?.....! #!.....!# You could see 6 mummies, a hobgoblin zombie and 2 centaur zombies. Vanquished Creatures Menkaure (D:4) A water moccasin (D:5) An ice beast (D:5) An ogre (D:4) A centaur zombie (Ossuary) 2 orc priests (D:4) 9 adders 3 gnolls (D:4) A white imp (D:5) A worm (D:4) 3 dart slugs 6 orcs 6 endoplasms 2 giant cockroaches 7 goblins 7 hobgoblins A quokka (D:1) 10 ball pythons 2 frilled lizards A hobgoblin zombie (Ossuary) 6 kobolds 9 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1004 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 273 | D:1 | Reached skill level 3 in Ranged Weapons 276 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 712 | D:1 | 712 ||| UPGRADING to +0 leather armour. 722 | D:1 | 722 ||| DROPPING +0 robe. 723 | D:1 | 723 ||| UPGRADING to +0 ring mail. 733 | D:1 | 733 ||| DROPPING +0 leather armour. 734 | D:1 | 734 ||| READING scroll labelled HUUF TEILO. 735 | D:1 | 735 ||| READING scroll labelled OBLECY PYTU. 736 | D:1 | 736 ||| READING scroll labelled NADEMEI NUIG. 737 | D:1 | 737 ||| DRINKING 5 red potions. 738 | D:1 | 738 ||| DRINKING 3 viscous white potions. 739 | D:1 | 739 ||| DROPPING scroll of poison. 929 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1071 | D:2 | Reached skill level 4 in Ranged Weapons 1191 | D:2 | Reached skill level 1 in Armour 1230 | D:2 | HP: 7/29 [poisoned by an adder] 1507 | D:2 | 1507 ||| READING scroll labelled DEISOD IDGHA. 1570 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/4 1710 | D:3 | Found a runed translucent door. 1712 | D:3 | Noticed qw's ghost (weakling GrHs) 2224 | D:3 | Noticed a sky beast 2229 | D:3 | 2229 ||| READING scroll labelled EQYNOXZ APNOAP. 2230 | D:3 | 2230 ||| READING 3 scrolls labelled EVOITU CERPH. 2270 | D:3 | 2270 ||| READING scroll labelled LOYNAU CAOMO. 2271 | D:3 | 2271 ||| READING 2 scrolls of identify. 2271 | D:3 | 2271 ||| IDENTIFYING sedimented ruby potion 2314 | D:4 | 2314 ||| STAIRDANCE 2478 | D:4 | 2478 ||| STAIRDANCE 2685 | D:4 | Noticed Menkaure 2692 | D:4 | HP: 8/36 [Menkaure (4)] 2693 | D:4 | 2693 ||| READING 2 scrolls of teleportation. 2694 | D:4 | 2694 ||| DRINKING 3 potions of heal wounds. 2771 | D:4 | Reached skill level 5 in Ranged Weapons 2785 | D:4 | 2785 ||| Stepping ~*~*~tactically~*~*~ (water). 2911 | D:4 | Noticed an ogre 2921 | D:4 | Killed an ogre 2922 | D:4 | Reached XP level 5. HP: 17/46 MP: 5/5 3226 | D:4 | HP: 9/46 [orc/+0 hand axe (4)] 3226 | D:4 | HP: 2/46 [orc/+0 trident (7)] 3227 | D:4 | 3227 ||| READING scroll of teleportation. 3228 | D:4 | 3228 ||| DRINKING 2 potions of heal wounds. 3230 | D:4 | Reached XP level 6. HP: 16/52 MP: 6/6 3388 | D:4 | Reached skill level 6 in Ranged Weapons 3696 | D:4 | 3696 ||| FLEEEEING. 3699 | D:4 | 3699 ||| STAIRDANCE 3817 | D:3 | 3817 ||| UPGRADING to +1 leather armour of cold resistance. 3827 | D:3 | 3827 ||| DROPPING +0 ring mail. 3828 | D:3 | 3828 ||| READING 2 scrolls labelled BYEXA CEZAP. 3829 | D:3 | 3829 ||| DRINKING 2 silvery potions. 3830 | D:3 | 3830 ||| DROPPING potion of attraction. 3831 | D:3 | 3831 ||| DROPPING scroll of vulnerability. 3877 | D:4 | HP: 7/52 [Menkaure (20)] 3878 | D:4 | 3878 ||| DRINKING potion of heal wounds. 3880 | D:4 | Killed Menkaure 4157 | D:5 | Entered Level 5 of the Dungeon 4158 | D:5 | 4158 ||| PLANNING OSSUARY 4178 | D:5 | Noticed a water moccasin 4179 | D:5 | Noticed an ice beast 4192 | D:5 | Killed a water moccasin 4193 | D:5 | Reached skill level 7 in Ranged Weapons 4193 | D:5 | Reached XP level 7. HP: 44/59 MP: 7/7 4235 | D:5 | Reached skill level 8 in Ranged Weapons 4357 | D:5 | Found Roen Kuo's Armour Shoppe. 4362 | D:5 | 4362 ||| BUYING +0 pair of boots of the Nightingale {Harm | *Corrode Dex+2} (101 gold). 4362 | D:5 | Bought the +0 pair of boots of the Nightingale {Harm | *Corrode Dex+2} for 101 gold pieces 4521 | D:5 | Found a sand-covered staircase. 4522 | D:5 | 4522 ||| UPGRADING to +0 pair of boots. 4536 | Ossuary | Entered an ossuary 4559 | Ossuary | HP: 12/60 [mummy (10)] 4559 | Ossuary | Slain by a mummy Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, chequers_serial_rivers_room_a, supply_closet_lemuel D:2: layout_basic D:3: layout_loops_ring, ebering_ghost_inner_flame, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_clump_cross D:4: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, uniq_menkaure D:5: layout_loops_ring, enter_ossuary_3, serial_shops, nicolae_shop_peninsula, shop, kennysheep_mini_moat, shop, nicolae_book_shop_shelving, nicolae_zen_rock_garden, minmay_between Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 7 8 | 8.0 Fighting | 2 4 | 4.6 Armour | 1 | 1.3 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 103 | 160 | 44 || 307 Use: Scroll | 4 | 7 | || 11 Potion | 2 | 4 | || 6 Armour: Ring mail | 8 | 19 | || 27 Robe | 2 | | || 2 Leather armour | | 2 | 46 || 48 Dodge: Dodged | 14 | 48 | 50 || 112 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 766 | 216 | 22.0 | 78 | 3 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 66 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 55 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 298 | 169 | 36.2 | 20 | 1 | 4.8 D:5 | 320 | 0 | 0.0 | 6 | 0 | 0.0 Ossuary | 0 | 47 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------