qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, 3, D:1) 3 poisoned darts (16, 11, D:1) a +0 dagger a stone (28, 7, D:1) a +0 spear (29, -12, D:1) a +0 club (41, 11, D:1) a +0 club a stone (43, 6, D:1) a +0 club a +0 club (46, 6, D:1) a +0 dagger (47, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of pain (4, -18, D:2) a +0 scale mail (16, 5, D:2) a scroll of fear (17, -12, D:2) a +0 club a +0 sling (27, -17, D:2) 3 stones (34, -12, D:2) a +0 robe (40, -6, D:2) a +0 dagger (41, 18, D:2) a +0 club (43, 16, D:2) a +0 dagger (43, 36, D:2) a +0 club (47, 7, D:2) a +0 spear (47, 8, D:2) a +0 club a +0 club (47, 9, D:2) a +0 club (51, 29, D:2) a +0 trident (53, 21, D:2) a +0 dagger a +0 club a +0 dagger a +0 sling (53, 23, D:2) a +0 dagger a +0 club a +0 club (53, 24, D:2) a +0 spear a +0 animal skin Level 3 of the Dungeon (2, 14, D:3) a +0 leather armour (3, 19, D:3) a +0 dagger (10, 38, D:3) a +0 ring mail (12, 5, D:3) a scroll of immolation (13, 9, D:3) a +0 robe (14, 2, D:3) a +0 short sword a stone (15, 13, D:3) a staff of air (19, 21, D:3) 6 poisoned darts (20, 30, D:3) a wand of roots (8) (23, 6, D:3) a +0 ring mail (40, 8, D:3) a +0 dagger (44, 3, D:3) a +0 club a +0 dagger a +0 robe (44, 5, D:3) a +0 trident of protection (46, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour a wand of paralysis (2) (0, 1, D:4) a +0 whip 2 stones (4, -35, D:4) a +0 dagger (7, -32, D:4) 6 poisoned darts (10, -30, D:4) a +0 robe (12, -31, D:4) a +0 club (12, -2, D:4) 8 stones (16, -26, D:4) a +0 club 5 stones (20, -13, D:4) a +0 whip (23, -32, D:4) a book of Dangerous Friends (24, 1, D:4) a +0 whip (28, 3, D:4) a +0 club a +0 leather armour (32, -5, D:4) 3 stones (35, -27, D:4) a +0 mace (37, -22, D:4) 4 poisoned darts (37, -21, D:4) a +0 whip a +0 leather armour (37, -20, D:4) a +0 club (38, 12, D:4) a +0 hammer (39, -21, D:4) a +0 whip Level 5 of the Dungeon [Shop] Pollust's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) [Shop] Radeojoima's Antique Armour Shop a +0 ring mail (124 gold) a +0 robe (21 gold) a +1 barding of flying (1085 gold) the +6 lightning scales {swift, rElec} (2077 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +1 chain mail of Ycsi {rElec rN+} (858 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. the +1 robe of Vines {NoPotionHeal Regen++++} (2480 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +3 leather armour of fire resistance (744 gold) a +2 scale mail of positive energy (558 gold) [Shop] Ewinkero's Weapon Shoppe a +0 spear (36 gold) a +2 mace of protection (187 gold) a +0 scimitar (48 gold) 6 stones (7 gold) a +0 sling (18 gold) a +0 dagger (24 gold) the +1 shortbow "Sagunis" {speed, Fly Will+++ Int-4} (512 gold) Int: It affects your intelligence (-4). Fly: It grants you flight. Will: It greatly increases your willpower. a +0 dagger (24 gold) a +4 halberd of freezing (350 gold) (0, 0, D:5) a potion of ambrosia a potion of invisibility (1, -5, D:5) a +0 club (5, 26, D:5) a +0 short sword (6, 26, D:5) a +0 club a +0 dagger a +0 robe (6, 27, D:5) a +0 whip a +0 scale mail (7, 27, D:5) a +0 short sword (24, 4, D:5) 6 stones (31, 23, D:5) 5 stones Level 6 of the Dungeon (15, -10, D:6) 7 stones (15, -7, D:6) a throwing net a +0 spear (15, -6, D:6) a +0 flail a +0 spear (15, -5, D:6) a +0 flail (24, -11, D:6) a +0 scale mail (25, 42, D:6) 7 stones (26, 22, D:6) a potion of invisibility (28, 3, D:6) a potion of brilliance a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a wand of paralysis (8) (1, 26, D:7) a wand of quicksilver (11) (12, 18, D:7) a +0 dagger (14, 32, D:7) a +0 club (28, 10, D:7) a +0 quarterstaff (28, 37, D:7) a +0 shortbow 8 stones (31, 20, D:7) a +0 orcbow (32, 24, D:7) a +0 scale mail (40, -10, D:7) a wand of flame (14) (40, 13, D:7) a +0 hand axe (40, 14, D:7) a +0 club a +0 ring mail a +0 dagger of speed a +0 leather armour a +0 club (40, 33, D:7) a +0 club a +0 ring mail of positive energy (41, 14, D:7) a +0 dagger (41, 36, D:7) a +0 club (49, 13, D:7) a +2 heavy flail 2 poisoned darts a +0 scale mail (56, -2, D:7) a +0 halberd (57, -1, D:7) a +2 heavy trident a +0 ring mail (58, -1, D:7) a +0 flail a +0 flail (58, 0, D:7) a +0 flail (58, 42, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 18, D:8) a +0 leather armour (7, 8, D:8) 7 stones (10, 5, D:8) a +0 shortbow (13, 8, D:8) a +0 hand axe (14, 7, D:8) a +0 hand axe (14, 9, D:8) a +0 hand axe (15, 8, D:8) a +0 hand axe (16, 22, D:8) a +0 whip a +0 short sword 4 stones (17, 21, D:8) a +0 whip (18, 20, D:8) a +0 dagger 6 poisoned darts (22, 20, D:8) a +0 scale mail (44, 6, D:8) a +0 short sword a stone a +0 ring mail (54, 36, D:8) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (11, -4, Lair:1) a javelin a Gauntlet (0, 0, Gauntlet) a scroll of enchant weapon (1, 0, Gauntlet) the ring "Roineul" {Drain EV+5 Dex+7 Stlth+} [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+7). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (unseen) (3, 0, Gauntlet) a book of Blood (12, 0, Gauntlet) a +0 robe (15, 0, Gauntlet) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (unseen) (16, 0, Gauntlet) a ring of positive energy (22, 0, Gauntlet) a +0 ring mail (22, 14, Gauntlet) a wand of quicksilver (4) (24, 14, Gauntlet) 6 boomerangs of dispersal (25, 0, Gauntlet) an amulet of reflection (30, 0, Gauntlet) a +2 heavy arbalest (unseen) (31, -18, Gauntlet) a +0 plate armour (still there?) the Catalogue of Relocated Hexes (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Tukima's Dance Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 d - Malign Gateway Summoning/Translocation 7 a human skeleton (still there?) (31, -16, Gauntlet) the Omnibus of Blight and Weather (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Maxwell's Capacitive Coupling Air 8 an elf skeleton (still there?) (32, 19, Gauntlet) a +0 dagger a +0 robe (33, -18, Gauntlet) a +4 dagger of electrocution (still there?) the +2 buckler of Happiness {*Corrode Fly rElec rC+} (still there?) rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. the +0 robe "Axkeick" {rElec rPois MP+9 Int+3} (still there?) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). an ogre skeleton (still there?) (33, -16, Gauntlet) a staff of fire (still there?) the Precepts of Imprecation (still there?) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Discord Hexes 8 a +2 robe of cold resistance (still there?) a spriggan skeleton (still there?) (39, 7, Gauntlet) a raiju corpse (40, 0, Gauntlet) a +0 leather armour (47, 0, Gauntlet) a tin of tremorstones (2/2) (47, 16, Gauntlet) 6 datura-tipped darts (47, 19, Gauntlet) a swamp worm corpse (53, 0, Gauntlet) 35 gold pieces (54, 0, Gauntlet) the +0 pair of gloves of Keoweut {rElec rC+ rN+} rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (61, 0, Gauntlet) a potion of curing (63, 0, Gauntlet) a potion of mutation (64, 0, Gauntlet) a +0 pair of boots of rampaging (unseen)