qw Level 1 of the Dungeon (0, 0, D:1) Great Wizards, Vol. VII (1, 10, D:1) a +0 robe (4, 13, D:1) a quokka corpse (7, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -12, D:1) 6 stones (15, -5, D:1) a +0 dagger 4 stones (24, 7, D:1) a scroll of poison (24, 9, D:1) a +0 leather armour (24, 25, D:1) a +0 club (30, 32, D:1) a +0 dagger (33, 19, D:1) 7 stones (41, 0, D:1) a +0 hand axe (41, 10, D:1) 5 stones (42, 23, D:1) a +1 whip of draining (53, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -3, D:2) a bat corpse (7, -4, D:2) an adder corpse (9, -8, D:2) a +0 spear (10, -2, D:2) a +0 whip (11, -1, D:2) a +0 whip (12, 1, D:2) a +0 club