Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 3084883656307904817 53 qw the Shooter (level 3, -2/29 HPs) Began as a Minotaur Hexslinger on July 6, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:00:21 (602 turns). qw the Shooter (Minotaur Hexslinger) Turns: 602, Time: 00:00:21 Health: -2/29 AC: 2 Str: 12 XL: 3 Next: 64% Magic: 3/3 EV: 12 Int: 10 God: Gold: 54 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -10) A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour c - a +0 robe (worn) Scrolls a - a scroll of identify Potions h - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal bites you. The jackal completely misses you. You furiously retaliate! You headbutt the jackal. You kill the jackal! Your Ranged Weapons skill increases to level 4! You start resting. HP restored. Done exploring. (D) Dungeon Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You climb downwards. The adder closely misses you. The adder bites you. x3 You are poisoned. The adder poisons you! There is a stone staircase leading up here. 597 ||| STAIRDANCE You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. The adder barely misses you. You climb upwards. You feel very sick. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel very sick. The adder barely misses you. The adder misses you. x2; You furiously retaliate! You headbutt the adder! You kill the adder! You shoot a sling bullet. The sling bullet misses the adder. You die... ##.#........# #.## #.#.#.....## #..# #.#.##...#### ##.. ######.#.####..%.# ### ######..........#####.### ...##..####.#.#.## #...# ......## #..#.#..# ###.# ...#### #.##.##S######.######### ...# #.##.##@%......##....... #.########.##.########........... #.....##...........###........... ##..................####......... #...................#........... #.......)............[#.>....... #...................###......... #.!................)# ##........ #.(.................# ##....... You could see an adder. Vanquished Creatures 2 adders (D:1) A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 3 ball pythons (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1167 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 165 | D:1 | Reached skill level 3 in Ranged Weapons 165 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 400 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 497 | D:1 | 497 ||| READING 3 scrolls labelled UNIKUI YZEPNI. 498 | D:1 | 498 ||| READING scroll labelled ORESTU NIGH. 499 | D:1 | 499 ||| READING scroll labelled ZITO XUJEDD. 500 | D:1 | 500 ||| READING scroll labelled DIFFOL MEMOAGO. 505 | D:1 | 505 ||| READING 2 scrolls of identify. 505 | D:1 | 505 ||| IDENTIFYING fuming golden potion 506 | D:1 | 506 ||| DROPPING scroll of poison. 507 | D:1 | 507 ||| DROPPING potion of attraction. 530 | D:2 | 530 ||| STAIRDANCE 554 | D:2 | 554 ||| STAIRDANCE 558 | D:1 | Reached skill level 4 in Ranged Weapons 597 | D:2 | 597 ||| STAIRDANCE 600 | D:1 | HP: 7/29 [poisoned by an adder] 600 | D:1 | HP: 3/29 [adder (4)] 601 | D:1 | HP: 1/29 [poisoned by an adder] 602 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_rooms, minmay_misc_feat_hallway D:2: layout_loops_ring, minmay_split_cup_small, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.2 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 76 Use: Scroll || 5 Armour: Robe || 14 Dodge: Dodged || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 77 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 77 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+-------