qw Level 1 of the Dungeon (10, 37, D:1) a scroll of poison a +0 robe (11, 4, D:1) 6 stones (19, 32, D:1) a +0 club (20, 26, D:1) a +0 scale mail (26, 32, D:1) a +0 club (26, 42, D:1) a +0 sling (30, -8, D:1) a +2 dagger of protection Level 2 of the Dungeon (1, -6, D:2) a +0 dagger (4, 10, D:2) 3 javelins a book of Geomancy (6, -9, D:2) a +0 club a +0 sling (8, -10, D:2) a +0 club (9, -10, D:2) a +0 dagger (9, -5, D:2) a +0 falchion (10, -10, D:2) a +0 dagger (11, -10, D:2) a +0 club (12, -12, D:2) a +0 sling a +0 dagger (14, -13, D:2) a +0 dagger a +1 short sword of venom a +0 animal skin a +0 helmet (15, -15, D:2) a +0 club (16, -14, D:2) a +0 club (20, -10, D:2) a +0 sling a +0 club (23, -16, D:2) a +0 sling (25, -13, D:2) 6 stones (28, -24, D:2) 3 poisoned darts (29, 13, D:2) a scroll of immolation (30, -9, D:2) Jessica's Thoughts on Mortification Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Necrotise Necromancy 1 (31, -7, D:2) a +0 club a +0 robe (34, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -23, D:3) a +0 dagger of draining (6, -16, D:3) a +0 hand axe a +0 chain mail (7, -42, D:3) a +0 dagger (7, -15, D:3) a +0 mace a +0 leather armour (8, -22, D:3) a scroll of poison (8, -13, D:3) a +0 club (10, -30, D:3) a scroll of vulnerability (19, -27, D:3) a +0 hand axe 3 boomerangs a +0 dagger a +0 robe a +0 club (28, -16, D:3) a +0 club (41, -32, D:3) a +0 club a +0 leather armour (44, 0, D:3) a book of Displacement (47, -22, D:3) a +0 flail a +0 flail a scroll of fog (47, -21, D:3) a +0 flail a +0 leather armour (49, -21, D:3) a +0 club a +0 hand axe 2 stones Level 4 of the Dungeon (5, 11, D:4) a +0 club a +0 leather armour (5, 12, D:4) a +0 dagger a +0 leather armour a +0 club (6, 12, D:4) a +0 short sword a +0 short sword a +0 leather armour (10, 1, D:4) a +2 sling (12, 24, D:4) a book of Air (16, 23, D:4) a potion of attraction (18, 8, D:4) a +0 pair of boots (18, 26, D:4) a potion of brilliance (23, 25, D:4) 5 stones (23, 26, D:4) 9 gold pieces (24, 22, D:4) a +0 mace (24, 23, D:4) a scroll of torment (26, 37, D:4) a +0 giant club (29, 14, D:4) a +0 leather armour (29, 27, D:4) a +0 sling (33, 28, D:4) 5 stones (40, 31, D:4) a wand of paralysis (3) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a scroll of poison (13, 26, D:5) a +3 dagger (14, 16, D:5) a +0 whip of flaming (16, 12, D:5) a +0 rapier (17, 18, D:5) a +0 club (21, -3, D:5) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (31, -5, D:5) 5 poisoned darts (31, -2, D:5) a book of Party Tricks (32, -5, D:5) a +0 dagger a +0 leather armour a wand of quicksilver (5) (33, 23, D:5) a +0 scale mail (42, 38, D:5) a +0 ring mail (44, 38, D:5) a +0 orcbow (48, 12, D:5) a +0 hand axe a +0 chain mail (48, 31, D:5) 5 stones (55, 31, D:5) a +0 short sword a +0 leather armour (56, 20, D:5) a +0 giant spiked club (65, 4, D:5) a +0 robe (67, 22, D:5) a +0 flail (69, 3, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 1, D:6) a +0 flail (3, 8, D:6) 6 poisoned darts (4, 4, D:6) a +0 robe a +0 vampiric dagger a +0 ring mail a +0 dagger (15, -1, D:6) a +0 spear (23, 31, D:6) a +0 falchion (25, 10, D:6) a ring of fire (27, 10, D:6) the +8 flail of Floods {spect, rF+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. (unseen) (27, 11, D:6) a +0 ring mail (34, 17, D:6) a +0 orcbow (38, -2, D:6) a +0 ring mail (39, 24, D:6) a +0 chain mail (53, 26, D:6) a +0 plate armour (54, 38, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Venera's Dragon-Slaying Spoils +0 steam dragon scales (520 gold) the +5 acid dragon scales of Faman {rCorr Int-5 Dex+3 Stlth+} (917 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. +0 swamp dragon scales (650 gold) +2 fire dragon scales (936 gold) the +5 ice dragon scales of the Doldrums {rPois rF- rC++ Regen+ Str-3 Dex+2} (1223 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. +2 pearl dragon scales (1409 gold) +2 shadow dragon scales (1196 gold) +1 storm dragon scales (1131 gold) +2 gold dragon scales (1196 gold) quicksilver dragon scales (780 gold) (0, 0, D:7) a +0 halberd (2, -5, D:7) a +0 flail (2, -4, D:7) a +0 leather armour a +0 short sword a +0 spear a +0 scale mail a +0 spear a +0 plate armour a +0 glaive (3, -8, D:7) a +1 flail of protection (4, -2, D:7) a +0 giant club (8, 0, D:7) a +0 leather armour a +0 war axe (9, -10, D:7) 6 stones (21, 0, D:7) a +0 short sword 5 stones (21, 8, D:7) a +0 club (22, 7, D:7) a +0 short sword 9 stones a +1 dagger of venom a +0 dagger (22, 10, D:7) a +0 short sword a stone (23, 0, D:7) a +0 whip 8 poisoned darts (23, 13, D:7) a +0 dagger a +0 shortbow (24, 8, D:7) a +0 whip 3 poisoned darts 2 scrolls of fear (26, 10, D:7) a +0 orcbow a +0 whip (29, 8, D:7) a +0 short sword 7 poisoned darts (30, -16, D:7) 5 stones (31, -12, D:7) a +0 mace a +0 leather armour (32, -12, D:7) a +0 short sword a +0 hand axe (33, -12, D:7) a +0 hand axe a +0 ring mail (33, -4, D:7) a potion of attraction (34, -13, D:7) a book of Armaments (35, 11, D:7) a book of Dangerous Friends (40, 19, D:7) a +0 giant spiked club (41, 1, D:7) a +0 trident (41, 2, D:7) a +0 hand axe 3 boomerangs a +0 chain mail (41, 15, D:7) a +0 flail (42, -5, D:7) a +0 falchion a +0 leather armour (45, -13, D:7) a potion of brilliance a potion of lignification (50, 26, D:7) a +0 whip (51, 13, D:7) a scroll of poison (55, 12, D:7) a +0 hand axe a +0 robe (56, 12, D:7) a +0 scimitar a +0 robe (59, 10, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon [Shop] Nineini's Magic Scroll Emporium a scroll of blinking (97 gold) a scroll of acquirement (676 gold) a scroll of noise (13 gold) (0, 0, D:8) a +0 dire flail a +0 chain mail (0, 1, D:8) a +0 short sword 3 boomerangs (1, 1, D:8) a +3 scimitar of flaming a +0 robe (4, 9, D:8) a +0 whip a +0 scale mail (5, -9, D:8) a +0 hand axe (9, 4, D:8) a +0 mace a +0 robe (16, 10, D:8) a +0 dagger a +0 robe (16, 16, D:8) a +0 giant club a +0 giant club (17, 15, D:8) a +0 dagger a +0 leather armour (21, 17, D:8) a +0 dagger a +0 robe (22, -5, D:8) a +0 falchion 5 stones (23, 12, D:8) a +0 mace a +0 chain mail (23, 14, D:8) a +0 hand axe a +0 dagger a +0 robe (24, -3, D:8) a +0 club a +0 leather armour (24, 12, D:8) a +0 battleaxe a +0 chain mail (30, 10, D:8) 4 javelins (33, 6, D:8) a +0 dagger a +0 robe (35, 6, D:8) a +0 short sword a +0 ring mail (41, 11, D:8) 2 stones (45, 11, D:8) a +0 spear (46, 12, D:8) a +0 flail a +0 club a +0 club a +0 robe a +0 club (47, 13, D:8) a +0 flail (47, 23, D:8) a book of the Earth (49, 16, D:8) a ring of flight Level 9 of the Dungeon [Shop] Oweritygh's Weapon Emporium a +0 rapier (48 gold) a +0 spear (36 gold) a +5 spear (360 gold) a +3 mace (240 gold) a +0 trident (42 gold) a +0 falchion (36 gold) a +0 flail (42 gold) [Shop] Yschoxy's Book Shop a book of Rime (420 gold) a book of Changes (270 gold) a book of Alchemy (420 gold) Jougytac's Notes on Wounds and Flame (690 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Starburst Conjuration/Fire 6 d - Chain Lightning Conjuration/Air 9 Maxwell's Memoranda (570 gold) the Omnibus of Fog and the Curse (330 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Plasma Beam Fire/Air 6 a book of the Warp (630 gold) a book of Sloth (540 gold) [Shop] Tiphixku's Weapon Boutique a +0 short sword (48 gold) a +0 dagger (32 gold) a +2 orcbow of freezing (292 gold) a +3 whip of freezing (344 gold) a +0 dagger (32 gold) 7 stones (11 gold) 8 stones (12 gold) 4 stones (6 gold) a +2 sling of draining (235 gold) [Shop] Larch's Assorted Antiques 2 potions of lignification (192 gold) a scroll of identify (64 gold) a +1 pair of gloves of strength (528 gold) an amulet of faith (1280 gold) a scroll of teleportation (96 gold) [Shop] Ballykh's Jewellery Shop the ring of Okawaru's Reproof {rElec Will+ rCorr Dex+7 Slay-3} (560 gold) [ring of willpower] Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a ring of flight (210 gold) a ring of willpower (300 gold) a +5 ring of evasion (432 gold) the ring "Qiwn" {Fly Dex+3} (369 gold) [ring of flight] Dex: It affects your dexterity (+3). Fly: It grants you flight. an amulet of regeneration (360 gold) a ring of poison resistance (240 gold) a +5 ring of evasion (432 gold) the ring "Lukkuawn" {Fly Int+3} (369 gold) [ring of flight] Int: It affects your intelligence (+3). Fly: It grants you flight. (0, 0, D:9) a +0 dagger (3, -10, D:9) a Fen Folio (4, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 2, D:9) a +0 club a +0 leather armour a +0 mace (20, 27, D:9) a +0 morningstar (22, 25, D:9) a +0 dagger (22, 26, D:9) a +0 short sword a +0 chain mail (22, 27, D:9) a +0 robe a +0 dagger (22, 28, D:9) a +0 robe a +0 dagger (28, 6, D:9) 5 stones (32, -4, D:9) a +0 orcbow (32, 29, D:9) a +0 plate armour (33, 34, D:9) a wand of flame (12) (35, 30, D:9) a wand of polymorph (6) a potion of invisibility (36, -11, D:9) a +0 short sword (40, 29, D:9) a scroll of fear (40, 31, D:9) a potion of cancellation (41, 30, D:9) a scroll of vulnerability Level 10 of the Dungeon (0, 0, D:10) a wand of iceblast (1) (2, 7, D:10) a +0 broad axe (2, 25, D:10) 6 stones (3, 14, D:10) a scroll of blinking (5, 14, D:10) a +0 robe a +0 great sword (6, 14, D:10) a +0 robe a +0 war axe a +0 robe a +5 long sword (13, -19, D:10) 7 stones (15, 0, D:10) 2 stones (18, -4, D:10) a +0 mace (22, 12, D:10) a +0 leather armour (23, 23, D:10) a +0 short sword (25, -22, D:10) 5 stones (25, -5, D:10) a +0 long sword (27, -6, D:10) a scroll of amnesia (31, -11, D:10) a scroll of poison (34, 7, D:10) a +0 whip a +0 dagger a curare-tipped dart a +0 club (34, 8, D:10) 3 poisoned darts a +0 club 2 stones a +0 whip (40, 4, D:10) a Young Poisoner's Handbook (44, -22, D:10) a +0 leather armour (44, 22, D:10) a +0 leather armour a +0 club a +0 ring mail a +0 club (45, 10, D:10) Sif Muna's Enchiridion on Despair and Burning Spells Type Level a - Vampiric Draining Necromancy 3 b - Flame Wave Conjuration/Fire 4 c - Agony Necromancy 5 d - Ignition Fire 8 (45, 11, D:10) a potion of ambrosia a potion of degeneration a +0 giant club a +0 giant club (45, 21, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 3 stones (5, -1, D:11) a scroll of noise (6, -10, D:11) a +0 giant club a +0 giant spiked club (7, -43, D:11) a wand of flame (12) (7, -13, D:11) a potion of attraction (8, -12, D:11) a +0 hat (13, -10, D:11) 6 stones (13, -6, D:11) a +0 short sword a wand of iceblast (2) (14, -8, D:11) a +0 short sword (16, -11, D:11) a +0 club a +0 club (16, -10, D:11) a +0 club a stone (16, 5, D:11) a +0 short sword (17, -12, D:11) a +0 dagger 8 poisoned darts (17, -11, D:11) a +0 whip a +0 dagger 4 poisoned darts (18, -32, D:11) a +0 flail (19, -37, D:11) a scarf of shadows (22, -34, D:11) a +0 war axe (23, -38, D:11) a book of Callings (37, -10, D:11) a +0 club (43, -12, D:11) a scroll of fear (46, -27, D:11) a wolf skeleton (47, -26, D:11) a -2 spear a +0 animal skin 3 stones the gnoll skeleton of Grum (55, -29, D:11) a potion of lignification Level 12 of the Dungeon (0, 0, D:12) a potion of heal wounds (2, -4, D:12) a +0 ring mail (4, -5, D:12) a +0 hand axe (5, -5, D:12) a +0 flail (8, -5, D:12) 17 gold pieces (9, -10, D:12) a scroll of teleportation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (14, -6, Lair:1) 6 stones (17, 2, Lair:1) a +0 flail (23, -27, Lair:1) 4 stones (27, -29, Lair:1) a +0 pair of gloves (29, -17, Lair:1) a +0 giant spiked club (42, 32, Lair:1) 6 stones (46, 26, Lair:1) a wand of flame (7) (58, -5, Lair:1) a scroll of vulnerability (70, 5, Lair:1) an amulet of the acrobat a +1 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (6, 8, Lair:2) a ring of flight (7, -7, Lair:2) a scroll of vulnerability (18, 13, Lair:2) a +0 short sword a +0 robe (30, 6, Lair:2) a +0 short sword a +0 robe (31, 7, Lair:2) a +0 short sword a +0 robe (35, -18, Lair:2) a +0 rapier (39, 0, Lair:2) a +0 short sword a +0 robe (40, 9, Lair:2) a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe (42, -15, Lair:2) a lightning rod (4/4) (45, -1, Lair:2) a +0 dagger a +0 robe (48, 10, Lair:2) a +0 short sword a +0 robe a +2 buckler a +0 rapier a +0 robe a +0 buckler (50, -28, Lair:2) a +0 scale mail (54, 6, Lair:2) a +0 flail (60, -24, Lair:2) a ring of resist corrosion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (15, 9, Lair:3) a +0 lajatang (16, 12, Lair:3) a wand of paralysis (7) (17, -24, Lair:3) 23 gold pieces (20, -23, Lair:3) a ring of willpower (23, -7, Lair:3) a +1 heavy arbalest (27, 5, Lair:3) 8 stones (28, -7, Lair:3) a scroll of poison (29, -35, Lair:3) 3 stones (29, -30, Lair:3) a +0 chain mail (31, -4, Lair:3) a +1 helmet (35, 19, Lair:3) a potion of degeneration (36, 18, Lair:3) a +0 ring mail (45, -11, Lair:3) a +0 glaive a +0 robe (46, -1, Lair:3) a +0 leather armour (47, -8, Lair:3) a +0 broad axe (48, -7, Lair:3) a +0 broad axe a +0 halberd a +0 robe (54, 13, Lair:3) a scroll of noise (59, 5, Lair:3) 5 stones Level 4 of the Lair of Beasts (15, 6, Lair:4) a +0 ring mail (17, 16, Lair:4) a book of Air (19, 12, Lair:4) a +0 ring mail (22, 26, Lair:4) 2 stones (22, 39, Lair:4) 4 stones (41, 17, Lair:4) 4 stones (50, 7, Lair:4) the +0 sling "Ynic" {elec, rC+} rC: It protects you from cold. (51, -2, Lair:4) an amulet of magic regeneration (54, 34, Lair:4) a +1 rapier of venom (55, 27, Lair:4) 5 stones (57, 10, Lair:4) a +2 dagger of distortion 4 curare-tipped darts (57, 28, Lair:4) 7 stones (60, 17, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) the +4 ring mail of Leapenin {Harm *Corrode rElec Str-4} Str: It affects your strength (-4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +0 ring mail (11, 11, Lair:5) 5 curare-tipped darts (14, 19, Lair:5) a +0 leather armour (34, -24, Lair:5) 6 stones (39, 18, Lair:5) 7 stones (40, 9, Lair:5) a +0 scale mail (40, 14, Lair:5) a wand of polymorph (4) (53, 19, Lair:5) 2 boomerangs (55, 0, Lair:5) a +0 flail (58, 16, Lair:5) 5 stones (60, 13, Lair:5) a +0 short sword (60, 14, Lair:5) a staff of conjuration (61, 13, Lair:5) a ring of flight (62, 12, Lair:5) a +0 sling (64, 27, Lair:5) the +6 plate armour of the Earth {rC- Str+8 Int+3 Stlth-} Str: It affects your strength (+8). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. Stlth: It makes you less stealthy. a boomerang