qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -4, D:1) a +0 dagger a +0 long sword (14, 6, D:1) a +0 plate armour (15, 3, D:1) a +0 dagger (18, -5, D:1) a +0 club (26, 13, D:1) 8 stones (28, -15, D:1) 4 poisoned darts (30, 9, D:1) a scroll of poison a +0 leather armour a +0 robe (30, 17, D:1) a hobgoblin corpse (skeletalised by now) (31, -16, D:1) a bat corpse (skeletalised by now) (32, 14, D:1) a hobgoblin corpse (skeletalised by now) (34, -1, D:1) a +0 club (34, 14, D:1) a quokka corpse (skeletalised by now) (34, 15, D:1) a +0 leather armour (35, -19, D:1) 7 stones (36, -3, D:1) a book of Frost (37, 7, D:1) a +0 spear (38, -11, D:1) a hobgoblin corpse (skeletalised by now) (43, -6, D:1) Maxwell's Memoranda (51, -3, D:1) a bat corpse (skeletalised by now) (53, -2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (still there?) a +2 short sword of protection (still there?) (0, 1, D:2) a +4 ring of slaying 2 stones a +0 dagger (7, -5, D:2) a hobgoblin corpse (8, -6, D:2) a bat corpse (8, -1, D:2) 3 poisoned darts (10, -4, D:2) a jackal corpse