Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 14077232601556317419 5 qw the Vexing (level 1, -1/12 HPs) Began as a Gargoyle Hexslinger on July 6, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (75 turns). qw the Vexing (Gargoyle Hexslinger) Turns: 75, Time: 00:00:04 Health: -1/12 AC: 4 Str: 11 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.5 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 ring mail Scrolls b - a scroll of poison d - a scroll of fog {unknown} e - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The sling bullet hits the endoplasm. The endoplasm is severely wounded. The jackal bites you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The jackal closely misses you. x2 A jackal comes into view. You shoot a sling bullet. The sling bullet misses the jackal. The jackal barks! The jackal bites you. A jackal comes into view. The jackal bites you but does no damage. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. A hobgoblin comes into view. The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you but does no damage. x2 The jackal closely misses you. x3; The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You die... .# .8 .# .# #.### .8 # .... .## .########.g## .8 .......$....### .## #.....h...... .8#### #.###....@h.# .#8#8#8##.)......h.# .......##..........# ...###.+..####'##### .......####.......# .#8#8#8##.#.}...}(# .8######.##.......# .##.......'...}%..+ .8#..#...##.......# You could see 3 jackals and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1276 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 75 | D:1 | HP: 2/12 [jackal (3)] 75 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_end_double, infiniplex_forest_lined_3, minmay_fountain_box Action || total ---------------------------++------- Fire: Sling || 18 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------