Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 16771197881751577391 78 qw the Shooter (level 4, -7/36 HPs) Began as a Minotaur Hexslinger on July 6, 2023. Mangled by an iguana (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:31 (1185 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1185, Time: 00:00:32 Health: -7/36 AC: 5 Str: 13 XL: 4 Next: 15% Magic: 4/4 EV: 12 Int: 10 God: Gold: 126 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr + j - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour c - a +0 robe (worn) j - a +2 pair of gloves (worn) Jewellery f - a ring of resist corrosion (left hand) Scrolls d - a scroll of identify Potions a - 2 potions of haste {unknown} b - a potion of enlightenment {unknown} e - a potion of curing h - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana bites you! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is heavily wounded. The iguana misses you. The iguana barely misses you. You shoot a sling bullet. The sling bullet closely misses the iguana. The iguana bites you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. The iguana bites you! You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is heavily wounded. The iguana closely misses you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. The iguana barely misses you. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is severely wounded. The iguana barely misses you. You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana bites you. The iguana bites you! You shoot a sling bullet. The sling bullet barely misses the iguana. The iguana misses you. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. The iguana bites you! You die... #..#####.##### #... #<....# #.## ####.### ##. ######...# ... #....###.# ##.# #..#....# .. #......## #.##.##.#.# #...>@#.#.# #.###l..#.# # #.###.# #.# ..# #.# ### #.# #.# ... You could see an iguana. Vanquished Creatures 2 adders (D:2) A gnoll (D:1) A worm (D:2) 2 dart slugs (D:1) A bat (D:1) 6 endoplasms A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 6 ball pythons 3 frilled lizards (D:1) 6 kobolds (D:1) 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1319 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 93 | D:1 | Reached skill level 3 in Ranged Weapons 96 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 231 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 387 | D:1 | Reached skill level 4 in Ranged Weapons 459 | D:1 | 459 ||| UPGRADING to +2 pair of gloves. 464 | D:1 | 464 ||| READING scroll labelled YLUHYQ IMIA. 465 | D:1 | 465 ||| READING scroll labelled ZOJUMO IMUIM. 466 | D:1 | 466 ||| READING scroll labelled ODUTZAUMAMA. 467 | D:1 | 467 ||| DROPPING scroll of poison. 700 | D:2 | Found a faded altar of an unknown god. 753 | D:2 | Reached XP level 4. HP: 23/36 MP: 4/4 1067 | D:2 | 1067 ||| UPGRADING to ring of resist corrosion. 1068 | D:2 | 1068 ||| READING scroll labelled OSMYMOMOUN. 1069 | D:2 | 1069 ||| READING scroll labelled AQAREDWASUYL. 1074 | D:2 | 1074 ||| DRINKING 2 murky orange potions. 1183 | D:3 | HP: 9/36 [iguana (2)] 1183 | D:3 | HP: 2/36 [iguana (7)] 1185 | D:3 | Mangled by an iguana Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_basic, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 20 || 130 Use: Scroll | 3 | 2 || 5 Potion | | 1 || 1 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 14 | 6 || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 112 | 0 | 0.0 | 44 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 66 | 0 | 0.0 | 32 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------