qw Level 1 of the Dungeon (0, 0, D:1) a +1 sling (5, 13, D:1) a +0 club (9, -10, D:1) a +0 dagger (9, 15, D:1) a ball python corpse (skeletalised by now) (12, -17, D:1) a scroll of poison a +0 robe (13, 4, D:1) a book of Misfortune (14, -9, D:1) a book of Conjurations (17, 4, D:1) a +0 dagger (19, -15, D:1) 7 stones (32, -18, D:1) a +0 whip 4 stones (36, -11, D:1) a +0 club 3 stones (38, -26, D:1) a +2 hand axe of electrocution (44, -14, D:1) a book of Chaos (44, 2, D:1) a +0 short sword (44, 7, D:1) a +2 whip of flaming 5 stones (46, 6, D:1) a +0 dagger of venom (49, -5, D:1) a +0 whip (57, -15, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (7, -1, D:2) a +0 club (11, -1, D:2) a bat skeleton (11, 1, D:2) a rat skeleton (13, -19, D:2) a giant cockroach corpse (13, 0, D:2) a jackal skeleton (15, -17, D:2) a +0 club (15, 3, D:2) a jackal corpse (skeletalised by now) (16, -17, D:2) a +0 dagger (17, -9, D:2) a rat corpse (skeletalised by now) (17, 3, D:2) a ball python skeleton (19, -3, D:2) a +0 robe (19, 11, D:2) 7 stones (22, -8, D:2) a scroll of blinking (23, 4, D:2) a +0 short sword a stone (28, -16, D:2) a +2 dagger of draining (30, -6, D:2) a book of Cantrips (31, -2, D:2) a jackal corpse (skeletalised by now) (33, -21, D:2) a +0 robe (33, -8, D:2) a bat corpse (skeletalised by now) (33, -2, D:2) a book of Lightning (38, 10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (6, -2, D:3) a +0 club (17, 2, D:3) 5 stones 18 gold pieces (17, 5, D:3) a scroll of identify