qw Level 1 of the Dungeon [Shop] Xasorph's Jewellery Shop the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC: It affects your AC (+8). an amulet of reflection (390 gold) the ring "Vuopeiwa" {rElec rF+ Str+6 Stlth-} (722 gold) [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a ring of positive energy (260 gold) a +6 ring of dexterity (468 gold) [Shop] Biskajay's Antique Weapon Shop the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3162 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (75 gold) a +3 spectral lajatang (1635 gold) a +0 spear (90 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 mace (90 gold) a +0 dagger of freezing (168 gold) a +0 long sword (105 gold) [Shop] Zerghu Xesid's Book Shop a book of Blasting (560 gold) a book of Cantrips (168 gold) a book of Changes (252 gold) a book of Debilitation (280 gold) a book of the Moon (560 gold) Great Wizards, Vol. VII (420 gold) [Shop] Samoichid's Weapon Boutique a +0 mace (30 gold) 6 stones (6 gold) 4 stones (4 gold) 5 stones (5 gold) 3 stones (3 gold) a +0 dagger (20 gold) a +0 spear (30 gold) [Shop] Hexeziagh's Antique Weapon Boutique a +0 short sword (57 gold) a +6 flail of protection (687 gold) a +0 hand axe (57 gold) a +1 hand axe of electrocution (275 gold) the +7 falchion of Mandamus {heavy, *Slow Str+3 Dex+2} (993 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+2). *Slow: It may slow you when you take damage. a +0 spear (57 gold) a +0 mace (57 gold) a +2 falchion of electrocution (370 gold) a +0 dagger (38 gold) (0, 0, D:1) a +0 club (10, -4, D:1) an amulet of regeneration (16, -23, D:1) a scroll of poison a +0 ring mail a +0 robe (17, -9, D:1) a +0 mace (21, -26, D:1) a +0 whip 2 stones (22, -31, D:1) a +0 dagger (23, 12, D:1) a +0 whip (27, -18, D:1) a staff of earth (27, 7, D:1) a scroll of poison (37, -32, D:1) a +0 sling (45, -9, D:1) a +0 war axe Level 2 of the Dungeon (0, 19, D:2) a +0 mace (7, 4, D:2) 7 stones (14, 19, D:2) a +2 dagger of flaming (16, 5, D:2) a +0 mace (24, -10, D:2) an orb of light (25, 33, D:2) a +0 leather armour (30, 10, D:2) 4 stones (43, 33, D:2) a +0 short sword (44, 17, D:2) a +0 mace (57, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (0, 2, D:3) a ring of wizardry (4, 14, D:3) a +0 short sword (7, 4, D:3) a scorpion corpse (7, 6, D:3) a dart slug corpse (10, 34, D:3) a +0 trident a +0 whip (11, 34, D:3) a +0 dagger a +0 leather armour a +0 falchion a +0 short sword a +0 chain mail (12, -19, D:3) a rat corpse (skeletalised by now) (17, 13, D:3) a +0 club (23, 16, D:3) a +0 dagger (26, 21, D:3) a +0 dagger (26, 24, D:3) a +0 dagger (33, 22, D:3) a +0 robe (35, -6, D:3) 2 stones (35, -5, D:3) 6 stones (35, 24, D:3) a Young Poisoner's Handbook (38, 25, D:3) a +0 ring mail (46, -1, D:3) a +0 short sword (53, 7, D:3) 7 stones (57, 6, D:3) a +0 short sword (61, 0, D:3) a +0 dagger (63, 2, D:3) a book of the Tundra (64, 6, D:3) a +0 dagger 2 poisoned darts a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of haste (3, -5, D:4) a quokka corpse (3, 35, D:4) 5 stones (9, 0, D:4) a +0 dagger (9, 2, D:4) a +0 rapier (18, 9, D:4) 10 gold pieces (28, 15, D:4) a +2 dagger of speed a goblin corpse (29, 24, D:4) an adder corpse