qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -5, D:1) a +0 dagger (7, 36, D:1) 2 stones (19, 38, D:1) an Inescapable Atlas (21, 43, D:1) a +0 dagger (24, 38, D:1) a +0 falchion (27, 43, D:1) a +0 club (29, 42, D:1) a +1 sling (36, 31, D:1) 7 stones (37, 5, D:1) a scroll of poison a +0 robe (42, -9, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Umisk's Antique Weapon Shoppe a +2 dagger of protection (316 gold) a +0 club (22 gold) a +2 vampiric rapier (528 gold) a +2 spectral quarterstaff (484 gold) a +3 sling of freezing (433 gold) a +0 rapier (88 gold) a +0 whip (55 gold) a +0 flail (77 gold) a +0 dagger (44 gold) (0, 0, D:2) a +0 sling (2, -25, D:2) a +0 pair of gloves (16, -32, D:2) the orb of the Harp {mayhem, rF+ rC+ rN+ Will+} rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. (16, -23, D:2) a +0 ring mail (21, -10, D:2) a +0 ring mail (22, 20, D:2) a bat skeleton (27, 15, D:2) a +0 club (32, 20, D:2) 5 stones a +0 robe a hobgoblin corpse (34, 12, D:2) a hobgoblin corpse (34, 17, D:2) a ball python corpse (35, 9, D:2) a +0 robe (36, 11, D:2) a +0 robe (37, -9, D:2) a +0 robe (39, 18, D:2) a rat corpse (51, 3, D:2) a book of Alchemy (55, -9, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 2, D:3) a +0 war axe (5, -4, D:3) a +0 chain mail