qw Level 1 of the Dungeon (8, -11, D:1) a +0 dagger (9, -15, D:1) a scroll of poison (14, -7, D:1) a +0 dagger (19, 19, D:1) 6 boomerangs (21, 12, D:1) a +0 spear (39, 4, D:1) a +0 whip (50, 16, D:1) a +0 club Level 2 of the Dungeon (3, -2, D:2) a +0 rapier (4, -32, D:2) a potion of brilliance a potion of attraction a +0 robe (4, 1, D:2) 4 curare-tipped darts (9, -5, D:2) a +0 dagger (13, -37, D:2) a +0 dagger (13, -35, D:2) 6 boomerangs (46, -4, D:2) a +0 short sword Level 3 of the Dungeon (3, 11, D:3) a +0 short sword of freezing 5 stones (15, 15, D:3) 5 stones (21, 2, D:3) a +0 trident (23, -13, D:3) the +8 short sword of the Conjuring Priest {heavy, rPois rCorr Int-2 Dex+8} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (24, 3, D:3) a +0 leather armour (26, -2, D:3) a scroll of vulnerability a scroll of immolation (27, -11, D:3) a rat skeleton (27, 0, D:3) 4 stones (31, -24, D:3) a scarf of shadows (33, -12, D:3) a potion of brilliance (33, -11, D:3) a bat corpse (skeletalised by now) (35, 31, D:3) a +0 short sword a +0 ring mail (36, -13, D:3) a +0 mace (36, 31, D:3) a +0 hand axe an orc corpse (36, 32, D:3) a +0 trident an orc corpse (38, 5, D:3) an adder corpse (skeletalised by now) (40, 0, D:3) a ball python corpse (skeletalised by now) (43, 9, D:3) an adder corpse (skeletalised by now) (45, -1, D:3) a ball python corpse (skeletalised by now) (45, 15, D:3) an adder corpse (skeletalised by now) (48, 5, D:3) a ball python corpse (skeletalised by now) (57, 12, D:3) a +0 whip (57, 13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces (5, 5, D:4) a hobgoblin corpse an adder corpse