qw Level 1 of the Dungeon (0, 0, D:1) a potion of brilliance a scroll of poison (13, -25, D:1) a +0 whip (15, 0, D:1) a +0 dagger (19, -12, D:1) a +0 short sword (24, -40, D:1) Sif Muna's Spellbook of the Glowing Arsonist Spells Type Level a - Wereblood Transmutation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Starburst Conjuration/Fire 6 (24, -22, D:1) a +0 morningstar (28, 8, D:1) a +0 robe (29, 12, D:1) a +0 dagger (35, -15, D:1) a +0 dagger (37, -3, D:1) a +0 dagger (45, -33, D:1) a +0 short sword 4 stones (47, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 javelins (3, -1, D:2) a +0 tower shield (4, 4, D:2) 4 stones (8, 17, D:2) a book of Debilitation (14, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 36, D:2) 3 atropa-tipped darts (18, 8, D:2) a ball python corpse (skeletalised by now) (21, 10, D:2) a +0 chain mail (24, 2, D:2) a +0 robe (38, -12, D:2) a staff of fire (38, 25, D:2) an amulet of the acrobat (44, 1, D:2) a +0 mace (51, 18, D:2) a +0 quarterstaff