qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -10, D:1) a +0 club (2, 3, D:1) a scroll of poison a +0 robe (6, -9, D:1) a book of Scorching (17, 26, D:1) 6 stones (21, 30, D:1) a +0 sling (22, 13, D:1) a +0 dagger (23, 11, D:1) a staff of earth (24, 22, D:1) 3 stones a +0 dagger (24, 26, D:1) a +0 dagger (27, 12, D:1) a +0 ring mail (32, 2, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ohydwimae's Assorted Antiques the +8 battleaxe of Noon {drain, rC+ rCorr Int-3} (2015 gold) Int: It affects your intelligence (-3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 rapier (124 gold) a ring of protection from fire (775 gold) a +0 sling (46 gold) a potion of curing (93 gold) a scroll of teleportation (93 gold) a scroll of identify (62 gold) a +0 tower shield (139 gold) a +0 leather armour (62 gold) (0, 1, D:2) a +0 dagger a +0 dagger a +0 dagger (0, 7, D:2) a scroll of identify (2, 1, D:2) A Beginning Course on Spellwork Spells Type Level a - Foxfire Conjuration/Fire 1 b - Necrotise Necromancy 1 c - Apportation Translocation 1 (8, -3, D:2) a potion of brilliance a potion of attraction 2 potions of invisibility (10, 18, D:2) a +0 short sword (11, 21, D:2) 4 stones (13, -8, D:2) a +0 mace a +2 chain mail of willpower (16, 7, D:2) a +0 leather armour (28, -12, D:2) a book of the Tundra (36, 10, D:2) a scroll of poison (52, -16, D:2) a scroll of poison (53, -10, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (4, 4, D:3) a jackal corpse (8, 9, D:3) a +0 club (13, -8, D:3) a +0 club (13, 20, D:3) a +0 leather armour (19, -9, D:3) a ball python corpse (20, -11, D:3) 3 stones a quokka corpse (21, -9, D:3) a +0 quarterstaff (26, -16, D:3) a +0 club (27, 23, D:3) 8 gold pieces (32, -6, D:3) a worm corpse a quokka corpse (skeletalised by now)