Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 5253816401905211486 48 qw the Shooter (level 3, -3/21 HPs) Began as a Gargoyle Hexslinger on July 6, 2023. Slain by Terence ... wielding a +7 flail of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (1205 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1205, Time: 00:00:27 Health: -3/21 AC: 9 Str: 11 XL: 3 Next: 72% Magic: 4/4 EV: 10 Int: 13 God: Gold: 92 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +0 orcbow rCold . . . (shield currently unavailable) rNeg + . . d - +0 ring mail rPois inf j - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.2 Fighting + Level 3.2 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 91% 4 Inventory: Hand Weapons Y - a +0 orcbow (weapon) Armour d - a +0 ring mail (worn) j - a +0 helmet (worn) Scrolls a - a scroll of amnesia {unknown} c - a scroll of blinking {unknown} e - a scroll of immolation {unknown} f - a scroll of identify g - a scroll of brand weapon {unknown} Potions b - a potion of mutation {unknown} h - a potion of attraction {unknown} i - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Terence the Incautious comes into view. He is wielding a +7 flail of protection. Terence shouts! Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot an arrow. The arrow hits Terence! Terence is heavily wounded. Terence shouts, "Now you die!" Terence barely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence shouts, "ATTACK!!!" Terence hits you with a +7 flail of protection. Terence hits you with a +7 flail of protection! Ouch! That really hurt! You shoot an arrow. The arrow barely misses Terence. Terence shouts, "Get ready for death!" Terence hits you with a +7 flail of protection. You shoot an arrow. The arrow barely misses Terence. Terence hits you but does no damage. Terence hits you with a +7 flail of protection! You die... #... ....#.# ... #...#. ##########..... ...#.... .... ...#...# #... #..#... #..# #### #..#...####..# .[. #..#.##...#..####@###### #..#.##...#.....@......# ##...##...#.#####.####.# ##.#.##...........# ##.#..##.#.######## ...#..##...# ...#......## ...#.##..># ...#......# ...#####..# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 5 ball pythons A bat (D:1) 2 endoplasms 3 giant cockroaches A goblin (D:2) 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 2 frilled lizards 3 kobolds 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1616 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 33 | D:1 | 33 ||| SWAPPING to +0 orcbow. 34 | D:1 | 34 ||| DROPPING +1 sling. 243 | D:1 | Found Taisov's Antique Armour Shoppe. 246 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 253 | D:1 | 253 ||| SHOPLISTING embroidered scarf (208 gold, have 15). 253 | D:1 | 253 ||| SHOPLISTING helmet (117 gold, have 15). 475 | D:1 | Reached skill level 3 in Ranged Weapons 627 | D:1 | 627 ||| UPGRADING to +0 ring mail. 637 | D:1 | 637 ||| DROPPING +0 robe. 638 | D:1 | 638 ||| UPGRADING to +0 helmet. 643 | D:1 | 643 ||| DROPPING ring of magical power. 644 | D:1 | 644 ||| READING 2 scrolls labelled ZIATAG QOCUG. 645 | D:1 | 645 ||| READING scroll labelled WELADAPRIHU. 746 | D:1 | 746 ||| DROPPING scroll of poison. 810 | D:2 | Reached XP level 3. HP: 17/21 MP: 4/4 1012 | D:2 | Reached skill level 1 in Armour 1105 | D:2 | Found a faded altar of an unknown god. 1201 | D:2 | Noticed Terence 1204 | D:2 | HP: 4/21 [Terence/+7 flail of protection (4)] 1205 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_basic, chequers_ecumenical_altar_grove, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.2 Fighting | 2 | 2.2 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Orcbow || 88 Sling || 7 Use: Scroll || 2 Armour: Ring mail || 15 Robe || 3 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 69 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 46 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------