qw Level 1 of the Dungeon (3, -1, D:1) a +2 leather armour of poison resistance (unseen) (4, 6, D:1) 4 stones (5, 36, D:1) a +0 barding (7, -6, D:1) a +0 spear (8, -19, D:1) 4 stones (15, 33, D:1) 5 stones (22, 31, D:1) 3 stones (23, 4, D:1) a +0 dagger (24, 18, D:1) a +0 club a stone (25, 18, D:1) a +0 whip a stone (27, -9, D:1) a +0 club a +0 dagger (28, -5, D:1) a +0 dagger a stone (30, -15, D:1) a +0 robe (35, 23, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, -14, D:2) a +0 robe (3, -29, D:2) a scroll of identify (4, -30, D:2) a scroll of identify (10, -30, D:2) a +0 leather armour (18, -30, D:2) 5 stones (24, -30, D:2) an adder corpse (29, -5, D:2) a bat corpse (skeletalised by now) (29, 1, D:2) a bat corpse (skeletalised by now) (31, -5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -22, D:2) a scroll of poison (34, -33, D:2) 4 stones (36, -35, D:2) a book of Cantrips (43, -1, D:2) a ball python corpse