qw Level 1 of the Dungeon (0, 0, D:1) a book of Storms (2, -19, D:1) 6 poisoned darts (3, -46, D:1) a +0 club (6, -26, D:1) 7 stones (10, 2, D:1) a +0 robe (12, -25, D:1) a +0 club (15, -13, D:1) a +0 whip (16, -47, D:1) 6 stones (16, -34, D:1) a +0 dagger (27, -17, D:1) a +0 dagger 3 stones (28, -32, D:1) a +0 club (35, -10, D:1) a book of Blood (44, -21, D:1) a potion of brilliance a scroll of poison (48, -30, D:1) a +0 short sword (51, -51, D:1) a +2 antimagic dagger Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (1, -1, D:2) a scroll of identify (3, -4, D:2) a potion of resistance (5, -4, D:2) a +0 dagger a goblin corpse (6, -4, D:2) a +0 dagger a goblin corpse (7, -4, D:2) a +0 club (11, -3, D:2) a bat corpse (12, 15, D:2) a +0 short sword a stone (13, -12, D:2) a +0 whip (22, 15, D:2) a +0 whip (23, 9, D:2) a dart slug corpse (25, 24, D:2) a giant cockroach corpse