qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, 23, D:1) a potion of lignification a scroll of poison a +0 robe (13, 24, D:1) a +0 club (24, 17, D:1) a +0 club (30, 2, D:1) a +0 whip a stone (30, 14, D:1) a +0 club a stone (38, -5, D:1) a +0 scale mail (38, -3, D:1) a +0 club (38, 2, D:1) a +0 club (38, 5, D:1) a +0 dagger 3 stones (39, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -18, D:2) a bat corpse (6, -19, D:2) a +0 short sword a +0 scale mail (8, -9, D:2) a +0 leather armour (11, -4, D:2) 6 stones (12, -20, D:2) a +0 dagger (13, -2, D:2) a +0 club 9 stones (16, -12, D:2) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, 4, D:2) the +5 hand axe "Olomm" {flame, rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (29, -16, D:2) a +0 dagger (29, 0, D:2) a +0 sling (30, -17, D:2) a +0 chain mail (34, -16, D:2) a bat corpse (skeletalised by now) (45, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -20, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -9, D:3) a +0 hand axe a +0 dagger a +0 dagger a goblin corpse (8, -8, D:3) a +0 falchion (8, -2, D:3) a +0 leather armour (10, -2, D:3) a worm corpse (18, -6, D:3) 6 stones