qw Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (14, 6, D:1) a +0 robe (18, -3, D:1) a +0 war axe (21, 7, D:1) a +0 dagger (25, 30, D:1) a +0 dagger 3 stones (28, 13, D:1) a +0 dagger (29, 26, D:1) a staff of cold (31, -8, D:1) a +0 dagger (33, -12, D:1) a +0 sling (34, -6, D:1) a +1 hand axe of electrocution (35, -5, D:1) a book of Minor Magic (39, -9, D:1) a +1 dagger of draining (40, 23, D:1) a +0 dagger (42, 15, D:1) a stone (57, 7, D:1) a scroll of poison a scroll of blinking a +1 sling a ring of flight a +0 leather armour a +0 robe (64, -13, D:1) a +0 club (68, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 11, D:2) a +0 hammer of venom (0, 13, D:2) a +0 hammer (0, 23, D:2) a +0 hammer (1, 14, D:2) a +0 hammer (8, 0, D:2) a +0 plate armour (11, 1, D:2) a +0 whip (18, 11, D:2) a +0 short sword a stone (21, 5, D:2) a +0 mace (31, -6, D:2) a potion of ambrosia (34, 9, D:2) a +0 leather armour (38, -6, D:2) a +0 plate armour (41, -6, D:2) 7 stones (42, 2, D:2) a +0 falchion of holy wrath (44, 33, D:2) 3 stones (47, 20, D:2) a +0 hand axe (50, -6, D:2) a book of Cantrips (53, 5, D:2) the +6 sling of Makhleb {flame, rN+} rN: It protects you from negative energy. (54, 10, D:2) Maxwell's Memoranda (59, -11, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 4, D:3) 3 stones (4, 16, D:3) a +0 dagger (9, 18, D:3) a +0 hand axe (11, 23, D:3) a +0 club (17, 6, D:3) a +0 leather armour a +0 whip a +0 hand axe a +0 scale mail a +0 flail a +0 dagger (28, 12, D:3) 5 stones a +0 dagger (46, 24, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Jucaakh's Antique Armour Shoppe a +2 kite shield of protection (709 gold) a +1 troll leather armour (726 gold) the +7 ring mail of the Other World {rElec rN+ Int+3 Dex-2} (1956 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 buckler of fire resistance (379 gold) a +0 robe (23 gold) (0, 0, D:4) a book of Callings (3, -13, D:4) a +0 club a +0 leather armour (5, -13, D:4) a +0 spear a gnoll corpse (skeletalised by now) (5, -12, D:4) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (12, 0, D:4) a +0 whip (13, -23, D:4) a +0 whip (13, 1, D:4) 6 stones a +0 club (18, -9, D:4) a +2 long sword of flaming (25, -15, D:4) 3 stones (27, -7, D:4) a +0 whip (27, -5, D:4) a +0 giant spiked club (28, -32, D:4) a book of Blood (29, 4, D:4) a potion of lignification (33, -16, D:4) a +1 helmet (38, -33, D:4) a +0 hand axe a +0 leather armour (40, -31, D:4) a +0 dagger a +0 robe (42, -27, D:4) a +0 club (51, -15, D:4) a +0 ring mail