qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (10, -5, D:1) 5 stones (20, 6, D:1) a +0 ring mail a +0 robe (21, -24, D:1) a +0 sling (48, -28, D:1) a potion of attraction a scroll of poison (53, -10, D:1) a +0 club (54, 10, D:1) a +0 club (57, -13, D:1) a +0 club (59, -6, D:1) 2 stones Level 2 of the Dungeon (3, -1, D:2) a potion of invisibility (4, -3, D:2) an amulet of reflection (6, 2, D:2) a frilled lizard corpse (11, 27, D:2) 4 stones (12, 21, D:2) an adder corpse (13, 36, D:2) 5 stones (14, 21, D:2) a frilled lizard corpse (18, -4, D:2) a book of Minor Magic (18, 36, D:2) a +0 plate armour (20, -3, D:2) a +0 club (24, 3, D:2) a +0 dagger a stone (27, -3, D:2) a jackal corpse (skeletalised by now) (28, -3, D:2) a jackal corpse (skeletalised by now) (33, 43, D:2) a +0 club a +0 robe (34, 24, D:2) a rat corpse (skeletalised by now) (35, 25, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, 25, D:2) a bat corpse (skeletalised by now) (36, 29, D:2) a +0 ring mail (38, 30, D:2) a +0 quarterstaff (39, 28, D:2) a +0 dagger