qw Level 1 of the Dungeon [Shop] Xulit's Book Emporium a Trismegistus Codex (364 gold) a manual of Maces & Flails (1120 gold) a book of Frost (280 gold) a Trismegistus Codex (364 gold) a book of Rime (392 gold) a book of Air (308 gold) a book of Alchemy (392 gold) a book of Minor Magic (252 gold) (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 short sword a stone (1, -16, D:1) a +0 club (6, -14, D:1) a +0 club (10, -15, D:1) a +0 club (15, -18, D:1) 2 boomerangs (20, 7, D:1) 3 stones (38, 0, D:1) a +0 short sword a stone (46, 5, D:1) a scroll of poison Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, -2, D:2) a There-And-Back Book (13, -14, D:2) a +3 plate armour (13, 16, D:2) a +0 whip (19, -32, D:2) a +0 short sword (20, 16, D:2) a worm corpse (32, 9, D:2) a ball python corpse (skeletalised by now) (33, 9, D:2) a +0 robe the +9 mace of Beogh, Hurling {heavy, rPois rF- Str+2 Int+2} Str: It affects your strength (+2). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (34, 6, D:2) a +0 dagger (38, -12, D:2) 4 stones (44, 6, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -3, D:3) a +0 dagger (4, -3, D:3) a potion of attraction (4, -2, D:3) a +0 flail of protection (still there?) a gnoll corpse (still there?) (4, -1, D:3) a +0 spear 13 gold pieces a gnoll corpse (4, 1, D:3) a +0 spear (8, 18, D:3) a +0 club a goblin corpse (14, -19, D:3) a +0 dagger (14, 2, D:3) a +0 war axe (16, -20, D:3) a +0 sling (21, 20, D:3) a quokka corpse