qw Level 1 of the Dungeon (0, 0, D:1) a potion of invisibility a potion of lignification a scroll of poison a +0 robe (0, 3, D:1) a +0 club (26, 28, D:1) a +0 whip (28, -7, D:1) a +0 dagger (29, -2, D:1) a +0 whip (29, 30, D:1) a +0 dagger (32, 28, D:1) a +0 dagger 2 stones (32, 33, D:1) a book of Touch (36, 41, D:1) a +0 dagger (37, 2, D:1) a stone (41, -7, D:1) a +0 club (43, 3, D:1) a +0 club (45, -6, D:1) a +0 barding (45, 5, D:1) a +0 club (49, 25, D:1) a +0 club (50, 18, D:1) 5 stones (51, 4, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -1, D:2) a +0 whip (8, -5, D:2) a +0 dagger (12, 20, D:2) a potion of brilliance (16, 9, D:2) a +0 short sword (16, 10, D:2) a +0 dagger (20, -2, D:2) a book of Callings (21, 11, D:2) a +0 hand axe (22, 11, D:2) a bat corpse (skeletalised by now) (28, 20, D:2) a hobgoblin corpse (skeletalised by now) (33, -2, D:2) a +0 ring mail (38, 0, D:2) a +0 club a +2 short sword of venom 4 stones (42, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rat corpse (12, 1, D:3) a book of Geomancy (17, -2, D:3) a +0 flail (18, -8, D:3) a +0 robe (19, -14, D:3) 7 stones