qw Level 1 of the Dungeon (0, 0, D:1) a ring of magical power a +0 robe (3, 3, D:1) 5 stones (4, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 16, D:1) a +0 dagger (23, -10, D:1) a +0 club (27, -12, D:1) a +0 sling (32, 34, D:1) a +0 short sword (33, 23, D:1) a scroll of poison (34, 4, D:1) 4 boomerangs (45, 20, D:1) a +0 club (60, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 flail a gnoll corpse (13, -34, D:2) a hobgoblin corpse (skeletalised by now) (13, 9, D:2) a dart slug corpse (13, 13, D:2) 4 stones (16, 15, D:2) an adder corpse (19, -7, D:2) a hobgoblin corpse (23, -18, D:2) an adder corpse (skeletalised by now) (23, -3, D:2) a giant cockroach corpse (27, 15, D:2) a bat corpse (28, -33, D:2) a bat corpse (skeletalised by now)