qw Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -1, D:1) a +0 dagger (7, -16, D:1) a book of Scorching (17, -2, D:1) a +0 robe (20, 22, D:1) a potion of attraction a scroll of poison a +0 robe (22, 6, D:1) a +0 short sword (24, -20, D:1) a +0 scale mail (26, -8, D:1) a +0 club (30, -3, D:1) a +0 dagger (32, 10, D:1) a +0 sling (40, 2, D:1) a +0 war axe (42, 21, D:1) 5 stones (45, -8, D:1) a +0 short sword (54, -2, D:1) a +0 dagger (56, -13, D:1) a +0 whip 3 stones (56, -6, D:1) a +0 short sword (57, 0, D:1) a +0 mace (57, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -4, D:2) a +0 club (11, -4, D:2) a +0 hand axe (12, -29, D:2) a +0 dagger (17, -35, D:2) a +0 leather armour (23, -32, D:2) a +0 dagger (28, -41, D:2) a +0 dagger (31, -10, D:2) a +0 dagger (31, 10, D:2) 6 stones (33, -28, D:2) a ball python corpse (skeletalised by now) (41, -39, D:2) a book of Rime (48, -2, D:2) a scroll of noise a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 flail (13, 18, D:3) a +0 short sword 4 poisoned darts (23, 21, D:3) 2 stones