Dungeon Crawl Stone Soup version 0.31-a0-231-g51bb95cda3 (webtiles) character file. Game seed: 10001889552752295981 22 qw the Shooter (level 2, -2/24 HPs) Began as a Minotaur Hexslinger on July 6, 2023. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (1025 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1025, Time: 00:00:19 Health: -2/24 AC: 3 Str: 12 XL: 2 Next: 68% Magic: 2/2 EV: 12 Int: 10 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: acrobat @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. You spent 30 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 cloak (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls a - 2 scrolls of identify b - 2 scrolls of fog {unknown} d - a scroll of revelation {unknown} Potions e - 2 potions of ambrosia {unknown} h - a potion of curing i - a potion of haste {unknown} j - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( D:2 ! Annotations: D:2 Terence Message History Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence barely misses you. Terence hits you with a +0 falchion. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 falchion. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence looks scornfully at you. Terence hits you but does no damage. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence completely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You furiously retaliate! You headbutt Terence. Terence hits you with a +0 falchion. You die... .. .####+# ...#.#### #.......# #.......# #.......# #....@..# #@# #.# #. #.# ..........#.# #.# ..........#.# #.# ..........#.# #.# ..........#.# #.# ..........#.# #.# .......%..#.####.# You could see Terence. Vanquished Creatures A worm (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins 3 jackals (D:2) 2 quokkas (D:2) A ball python (D:1) A bat (D:2) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 1915 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 240 | D:1 | Found Ismanizi's Weapon Shop. 840 | D:1 | 840 ||| UPGRADING to +0 cloak. 845 | D:1 | 845 ||| UPGRADING to amulet of the acrobat. 850 | D:1 | 850 ||| DROPPING amulet of magic regeneration. 851 | D:1 | 851 ||| READING scroll labelled YME IXESSEHO. 852 | D:1 | 852 ||| READING scroll labelled BYFRAL CUTREA. 853 | D:1 | 853 ||| READING scroll labelled OMUOCUC QUUCSE. 854 | D:1 | 854 ||| DROPPING scroll of poison. 864 | D:2 | Reached skill level 3 in Ranged Weapons 881 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 883 | D:2 | Found Irulitok's Distillery. 927 | D:2 | 927 ||| BUYING potion of curing (30 gold). 927 | D:2 | Bought a potion of curing for 30 gold pieces 927 | D:2 | 927 ||| SHOPLISTING potion of haste (100 gold, have 10). 927 | D:2 | 927 ||| SHOPLISTING potion of heal wounds (50 gold, have | 10). 1014 | D:2 | Noticed Terence 1023 | D:2 | HP: 3/24 [Terence/+0 falchion (7)] 1025 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, serial_shops, shop D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_getting_attention, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 59 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------