qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 13, D:1) a scroll of poison a +0 robe (10, 18, D:1) a quokka corpse (skeletalised by now) (15, 27, D:1) a +0 leather armour (26, 12, D:1) a +0 club (27, -5, D:1) a +0 dagger (33, 2, D:1) a +0 dagger 3 stones (35, 10, D:1) a +0 club (41, 31, D:1) a +0 club (42, 30, D:1) a book of Hexes (43, 23, D:1) a +0 long sword (43, 29, D:1) 6 stones (50, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (8, -22, D:2) a +2 mace of venom (8, -4, D:2) a +0 club a +0 short sword 3 stones a bat corpse (10, -4, D:2) a bat corpse (15, -32, D:2) a ball python corpse (skeletalised by now) (18, 7, D:2) 6 stones (19, -31, D:2) a hobgoblin corpse (skeletalised by now) (28, -2, D:2) a worm corpse (31, -6, D:2) a +0 dagger a goblin corpse (31, -2, D:2) a throwing net (37, -8, D:2) a bat corpse (38, -7, D:2) a +0 short sword (39, -24, D:2) a rat corpse (skeletalised by now) (39, -14, D:2) a +0 robe (43, -28, D:2) 3 curare-tipped darts