qw Level 1 of the Dungeon (7, 2, D:1) a scroll of poison a +0 robe (16, -4, D:1) a +0 dagger (18, 19, D:1) a +0 dagger (33, -13, D:1) a scroll of poison (36, 3, D:1) 5 large rocks (41, 6, D:1) 3 stones (52, -17, D:1) a +0 whip Level 2 of the Dungeon (10, -4, D:2) a +0 whip of venom a +0 club (10, -3, D:2) a +0 spear (17, 20, D:2) a +0 dagger (30, -3, D:2) a ring of flight (37, 14, D:2) a +0 long sword (44, 13, D:2) a +0 club (44, 33, D:2) 5 stones (51, 28, D:2) a book of the Senses (53, 0, D:2) a +0 flail (55, 12, D:2) a +0 short sword (56, 12, D:2) a +0 short sword a +0 short sword 9 stones a +0 dagger a +0 dagger (56, 13, D:2) a +0 club 2 stones a +0 dagger of holy wrath (57, 22, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Natun's Antique Weapon Shop a +0 glaive (149 gold) the +6 dagger of Expedience {heavy, rElec rC+ Int+3 Stlth-} (1368 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +0 club (23 gold) a +0 dagger of venom (101 gold) the +12 glaive of Prune {freeze, Prune} (1810 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 falchion (69 gold) a +0 spear (69 gold) a +0 quarterstaff (92 gold) a +0 hand axe (69 gold) a +0 antimagic shortbow (253 gold) a +1 flail of holy wrath (305 gold) (0, 0, D:3) a +0 leather armour (5, -7, D:3) Plato's Information on Angles Spells Type Level a - Apportation Translocation 1 (11, 40, D:3) a +0 pair of boots (13, -8, D:3) a scroll of blinking (18, -14, D:3) a +0 trident (19, 1, D:3) a +0 robe (24, 29, D:3) 5 stones a +0 sling a +0 club (28, 3, D:3) a book of Frost (35, 20, D:3) the +11 mace of the Final Decision {heavy, rElec rF- rN+ Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc skeleton (3, -13, D:4) an adder skeleton (10, 7, D:4) a +0 club a goblin corpse (skeletalised by now) (16, 0, D:4) a +0 club (17, -13, D:4) a +0 mace (23, 7, D:4) a +0 hand axe (24, -9, D:4) a +0 dagger (24, -8, D:4) an adder corpse (skeletalised by now) (28, -8, D:4) a +0 dagger (28, -7, D:4) a +0 robe (30, -15, D:4) a +0 club (30, -14, D:4) a hound corpse (skeletalised by now) (30, 4, D:4) a +0 dagger (30, 6, D:4) 7 stones (31, -1, D:4) a +0 rapier (33, 25, D:4) a +0 falchion (38, 2, D:4) a +0 dagger (39, 12, D:4) a potion of degeneration (41, 21, D:4) 3 stones (42, -13, D:4) a potion of brilliance a potion of berserk rage (51, -4, D:4) a +0 quarterstaff (60, -9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 0, D:5) a +0 mace (6, 5, D:5) a +0 hand axe a hound corpse (6, 7, D:5) a +0 giant club an ogre corpse (9, 11, D:5) a +0 leather armour (11, 3, D:5) a +0 robe the Ecumenical Temple