qw Level 1 of the Dungeon (0, 0, D:1) a staff of death (3, 17, D:1) a +0 short sword (4, 21, D:1) a +0 whip (9, -3, D:1) a staff of death (19, 19, D:1) a scroll of poison (20, 8, D:1) a +0 dagger (28, 5, D:1) a +0 dagger of venom (42, 0, D:1) a +0 club (42, 31, D:1) a +0 mace (43, 27, D:1) a +0 robe (44, 5, D:1) a +0 dagger (48, 13, D:1) a +0 long sword (51, 11, D:1) a +0 short sword 2 stones (52, 17, D:1) 3 silver javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -1, D:2) a +0 dagger (5, 11, D:2) 7 stones (30, 16, D:2) a +0 short sword 2 stones (30, 21, D:2) a +0 dagger (31, -21, D:2) a ring of wizardry a +0 robe (34, 11, D:2) a +0 club (35, -23, D:2) a potion of degeneration a potion of berserk rage a potion of invisibility (36, 1, D:2) a +0 club (41, -5, D:2) a +0 hand axe (46, -8, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Arunukhle's General Store 9 stones (11 gold) a potion of haste (130 gold) a potion of might (52 gold) a +3 ring mail of fire resistance (338 gold) a potion of berserk rage (65 gold) 7 stones (9 gold) Qaik's Monograph on Geometric Conjuration (624 gold) Spells Type Level a - Apportation Translocation 1 b - Volatile Blastmotes Fire/Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Fire Storm Conjuration/Fire 9 a +1 mace of pain (188 gold) (0, 0, D:3) 5 stones (13, -10, D:3) a book of Cantrips (22, 1, D:3) a +0 flail (25, -15, D:3) a +0 club (26, -19, D:3) a +0 spear (28, -6, D:3) 2 poisoned darts (34, 6, D:3) a +0 leather armour (34, 16, D:3) 5 boomerangs (42, -7, D:3) a +0 sling (48, 13, D:3) a +0 sling (50, 6, D:3) 2 poisoned darts (50, 18, D:3) a +0 whip (53, 33, D:3) a +0 short sword Level 4 of the Dungeon (8, -7, D:4) a +1 whip of freezing a +0 robe (9, 14, D:4) a +0 ring mail (16, 9, D:4) 5 stones a +0 whip (18, -17, D:4) a +0 giant club (18, -5, D:4) a +0 ring mail (22, -10, D:4) a There-And-Back Book (22, 18, D:4) 5 stones (25, 2, D:4) 5 stones (38, 28, D:4) a +0 sling a +0 club (44, 12, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (17, -8, D:5) a +0 giant club (25, -4, D:5) a potion of brilliance (28, -25, D:5) a +0 robe (28, 5, D:5) a +0 robe (28, 7, D:5) a +0 flail (33, -19, D:5) 3 boomerangs (33, 3, D:5) a +0 leather armour a +0 short sword (34, -32, D:5) a +1 antimagic hand axe (34, -31, D:5) a +0 whip a +1 antimagic war axe (34, -2, D:5) a +0 club a +0 robe a +0 dagger (38, -31, D:5) a +0 pair of boots (49, -4, D:5) a +0 dagger (50, -6, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a book of the Hunter (2, -1, D:6) 6 poisoned darts (2, 0, D:6) a +0 chain mail (4, -8, D:6) a +0 whip (5, -6, D:6) a +0 spear a gnoll corpse (7, -14, D:6) 7 stones (12, -4, D:6) a +0 club a +0 leather armour (18, -6, D:6) 4 stones (25, -37, D:6) a +0 falchion (27, -18, D:6) a hound corpse (skeletalised by now) (29, -1, D:6) a +0 club a gnoll corpse (30, -40, D:6) the +9 mace of Watoirch {distort, rN+ rCorr Int-5 Dex+3} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (30, 1, D:6) a +0 flail a gnoll corpse (31, 0, D:6) a jackal corpse (36, -20, D:6) 6 stones (44, -34, D:6) 7 stones (51, -40, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 4 stones (10, 18, D:7) 2 scrolls of poison (14, 2, D:7) a +0 plate armour (14, 12, D:7) 2 poisoned darts (17, -8, D:7) a +0 ring mail (30, 34, D:7) 7 stones (38, 4, D:7) a +0 leather armour (38, 8, D:7) a potion of degeneration (40, 1, D:7) 5 boomerangs (42, -4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 spear the Ecumenical Temple