qw Level 1 of the Dungeon [Shop] Huwetot's Book Shoppe a book of Dreams (288 gold) Sif Muna's Almanac of the Charnel Tundra (552 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Haunt Necromancy/Summoning 7 a book of Fire (528 gold) a book of Necromancy (288 gold) a book of Minor Magic (216 gold) Esuggi's Quarto of the Wild Crypt (576 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Vampiric Draining Necromancy 3 c - Death Channel Necromancy 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Blood (336 gold) a book of Blasting (480 gold) Sif Muna's Meditations on Creative Wildfire (600 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Small Mammal Summoning 1 c - Sticky Flame Conjuration/Fire 4 d - Summon Forest Summoning/Translocation 5 e - Fire Storm Conjuration/Fire 9 [Shop] Ziurghora's Weapon Emporium a +0 spear (36 gold) a +1 vampiric war axe (210 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) the +2 hand axe of Impatience {vamp, rN+} (362 gold) rN: It protects you from negative energy. a +0 hand axe (36 gold) a +0 short sword (36 gold) [Shop] Pejen's Weapon Boutique a +0 spear (42 gold) the +7 quarterstaff "Ofosetus" {chaos, *Rage Fly rC+ Dex+4} (904 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). 3 stones (4 gold) 8 stones (11 gold) 7 stones (9 gold) 3 curare-tipped darts (50 gold) 6 silver boomerangs (504 gold) (0, 0, D:1) a +0 short sword 3 stones (2, -17, D:1) a potion of lignification a scroll of poison a +6 ring of intelligence (5, 1, D:1) 2 stones (6, -5, D:1) a +0 club (9, 14, D:1) 8 stones (13, -18, D:1) 7 stones (14, -17, D:1) 6 stones (20, -1, D:1) a +0 whip (37, 6, D:1) a +0 club (39, 9, D:1) 8 stones (42, -6, D:1) a book of Conjurations (47, 8, D:1) a +0 dagger (47, 9, D:1) a book of the Senses (50, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -5, D:2) a +0 club (21, 29, D:2) a +0 dagger (37, 19, D:2) a +0 short sword (44, 34, D:2) 4 large rocks (49, 37, D:2) a ball python corpse (skeletalised by now) (51, -12, D:2) a +0 hammer (51, 6, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) 6 stones (7, -4, D:3) a scroll of teleportation