qw Level 1 of the Dungeon (4, -6, D:1) a +0 dagger (20, 15, D:1) a +0 club (27, -28, D:1) a +0 club (34, 5, D:1) a book of Necromancy (36, 16, D:1) a +0 club (45, -30, D:1) a scroll of poison a +0 robe (45, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (12, -24, D:2) a +0 dagger (12, -14, D:2) a +0 club (14, -11, D:2) an amulet of regeneration (17, 9, D:2) a +0 dagger a stone (22, 11, D:2) a +0 sling (33, 27, D:2) 9 stones (35, -6, D:2) 2 stones (36, 14, D:2) 6 poisoned darts (40, -1, D:2) 4 stones (48, 2, D:2) a +0 dagger 4 stones (61, -8, D:2) a Young Poisoner's Handbook Level 3 of the Dungeon (0, 0, D:3) a +0 whip (10, 31, D:3) a +4 dagger (15, 6, D:3) a +0 scale mail (21, 5, D:3) a bat corpse (skeletalised by now) (21, 17, D:3) a +0 robe (24, 36, D:3) a +0 club (31, 25, D:3) 2 stones (33, 2, D:3) 4 poisoned darts (35, -3, D:3) 3 stones (41, -7, D:3) a +0 mace a +0 chain mail the human skeleton of Terence (41, -6, D:3) a rat skeleton (41, 3, D:3) a scroll of fear (46, 41, D:3) a +0 whip 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces