Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 257772256786908600 2 qw the Vexing (level 1, -1/12 HPs) Began as a Gargoyle Hexslinger on July 6, 2023. Slain by Terence ... wielding a +0 mace (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:02 (52 turns). qw the Vexing (Gargoyle Hexslinger) Turns: 52, Time: 00:00:03 Health: -1/12 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.2 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The sling bullet hits the bat but does no damage. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a bat corpse. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Terence the Incautious comes into view. He is wielding a +0 mace. Found a stone staircase leading down. Terence shouts! Waypoint 1 assigned to D:2. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You hear a shout! An adder comes into view. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence bares his teeth. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. The goblin barely misses you. The goblin hits you but does no damage. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The adder barely misses you. The goblin misses you. Terence closely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. The adder bites you. The goblin completely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. The adder bites you but does no damage. The goblin closely misses you. Terence closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. The goblin hits you with a +0 club. Terence hits you with a +0 mace. You die... ### .>. ... .. #.. #.#### #.# #....# #.# ####....# #.# #.......# #.# ......@.# #.# #.....g@### #.# .....#S...###.# #.. ####..#..# # ##...## ##### You could see Terence, an adder and a goblin. Vanquished Creatures A giant cockroach (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2144 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 32 | D:1 | You fall into a shaft and drop 1 floor! 44 | D:2 | Noticed Terence 52 | D:2 | HP: 1/12 [goblin/+0 club (4)] 52 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, kennysheep_flooded_box, chequers_avenue, minivault_26 D:2: layout_rooms, uniq_terence, uniq_robin Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 6 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------