Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 12992024661398197659 37 qw the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (569 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 569, Time: 00:00:20 Health: -1/21 AC: 6 Str: 11 XL: 3 Next: 41% Magic: 4/4 EV: 11 Int: 13 God: Gold: 89 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold + . . (no shield) rNeg + . . d - +0 leather armour {rC+} rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 ring mail d - a +0 leather armour of cold resistance (worn) i - a +0 helmet Jewellery a - an amulet of faith f - an amulet of the acrobat Scrolls b - a scroll of noise {unknown} Potions e - a potion of might {unknown} g - a potion of haste {unknown} h - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence says, "Did you write a will? You should..." You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 short sword! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... # .. .<. .... ..... ###############...... .............@@...... #######...#####...... #...#.......... #...#.....##... ##########...#.....# .. .......).......)...# # #.######)..........# .......'.......##### ########.......# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 8 kobolds 6 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2192 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 165 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 289 | D:1 | Reached skill level 3 in Ranged Weapons 352 | D:1 | Reached XP level 3. HP: 18/21 MP: 4/4 427 | D:1 | 427 ||| UPGRADING to +0 leather armour of cold resistance. 437 | D:1 | 437 ||| DROPPING +0 robe. 438 | D:1 | 438 ||| READING scroll labelled OWNYATAX FEGO. 439 | D:1 | 439 ||| READING scroll labelled IXEOPT MYXTOM. 443 | D:1 | 443 ||| READING scroll labelled YWOSCHE ZELELUF. 444 | D:1 | 444 ||| DROPPING scroll of poison. 556 | D:2 | Noticed Terence 568 | D:2 | HP: 4/21 [Terence/+0 short sword (7)] 569 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, skrybe_limestone_x, minmay_pentomino_p4 D:2: kennysheep_big_flooded_room, layout_basic, item_on_display_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 79 Use: Scroll || 3 Armour: Robe || 3 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 4 | 7.4 | 25 | 3 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 35 | 4 | 10.3 | 23 | 3 | 11.5 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------