Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 16789507524026488416 116 qw the Shooter (level 5, -10/30 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:01:01 (2305 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 2305, Time: 00:01:01 Health: -10/30 AC: 17 Str: 11 XL: 5 Next: 0% Magic: 6/6 EV: 10 Int: 14 God: Gold: 143 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . Y - +2 sling (freeze) rCold + . . (no shield) rNeg + . . e - +1 ring mail {rC+} rPois inf (helmet restricted) rElec + m - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, horns 1, sense surroundings 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have a pair of small horns on your head. You passively map a small area around you. You have hidden genetic potential. Skills: - Level 2.0 Fighting - Level 4.7 Ranged Weapons + Level 0.1 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 73% 3 Portal Projectile Hex/Tloc 8% N/A 73% 3 Cause Fear Hex 4% N/A 91% 4 Inventory: Hand Weapons Y - a +2 sling of freezing (weapon) Armour e - a +1 ring mail of cold resistance (worn) m - a +2 cloak (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls a - a scroll of teleportation b - a scroll of identify d - a scroll of vulnerability {unknown} Potions g - a potion of curing i - a potion of heal wounds l - a potion of mutation Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Gozag Makhleb Qazlal Message History The quokka bites you but does no damage. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka! The sling bullet freezes the quokka. You kill the quokka! You have reached level 5! You start resting. HP restored. You see here a quokka corpse. You hear the slow rusting of a distant drain. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet freezes the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... , ######## * .......# * ...>...## . ........####### , ... ..............#####...# * ######......#...@O...# , * ######..#######.... ##.%####### *#, ##........, ** ######### , * * * , ,, , * , You could see an ogre. Vanquished Creatures 3 adders A gnoll (D:2) 2 worms (D:2) 2 dart slugs 13 ball pythons 9 endoplasms 3 giant cockroaches 4 goblins 5 quokkas 12 bats 7 frilled lizards 4 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2348 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 78 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 207 | D:1 | Reached skill level 3 in Ranged Weapons 350 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 738 | D:1 | 738 ||| UPGRADING to +0 leather armour. 748 | D:1 | 748 ||| DROPPING +0 robe. 749 | D:1 | 749 ||| UPGRADING to +0 helmet. 754 | D:1 | 754 ||| READING 2 scrolls labelled ITHIJE BOVO. 755 | D:1 | 755 ||| READING scroll labelled EGHITO PYQENKU. 756 | D:1 | 756 ||| READING scroll labelled CAOTEC ECKYC. 757 | D:1 | 757 ||| DRINKING 2 bubbling orange potions. 802 | D:1 | 802 ||| DROPPING scroll of blinking. 803 | D:1 | 803 ||| DROPPING scroll of poison. 804 | D:1 | 804 ||| DROPPING potion of lignification. 1144 | D:2 | Reached skill level 4 in Ranged Weapons 1144 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1355 | D:2 | HP: 6/26 [worm (2)] 1599 | D:2 | 1599 ||| UPGRADING to +4 ring of protection. 1600 | D:2 | 1600 ||| READING 2 scrolls labelled CITIOF TUZU. 1603 | D:2 | 1603 ||| READING scroll labelled QOTUSHEISK. 1604 | D:2 | 1604 ||| READING 2 scrolls of identify. 1604 | D:2 | 1604 ||| IDENTIFYING emerald potion 1779 | D:3 | Found an opulent altar of Gozag. 1779 | D:3 | Found a stormy altar of Qazlal. 1780 | D:3 | Found a blossoming altar of Fedhas. 2052 | D:3 | Found a burning altar of Makhleb. 2186 | D:3 | 2186 ||| UPGRADING to +0 ring mail. 2196 | D:3 | 2196 ||| UPGRADING to +1 ring mail of cold resistance. 2206 | D:3 | 2206 ||| DROPPING +0 ring mail. 2207 | D:3 | 2207 ||| DROPPING +0 leather armour. 2208 | D:3 | 2208 ||| UPGRADING to +2 cloak. 2213 | D:3 | 2213 ||| READING scroll labelled RUFFERUAXT. 2214 | D:3 | 2214 ||| DRINKING 2 black potions. 2215 | D:3 | 2215 ||| DRINKING 2 bubbling cyan potions. 2215 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2215 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2215 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2216 | D:3 | 2216 ||| DROPPING +0 helmet. 2217 | D:3 | 2217 ||| READING 2 scrolls of identify. 2217 | D:3 | 2217 ||| IDENTIFYING sedimented inky potion 2218 | D:3 | 2218 ||| DROPPING potion of magic. 2248 | D:4 | 2248 ||| PLANNING SEWER 2274 | D:4 | Reached XP level 5. HP: 26/30 MP: 6/6 2297 | D:4 | Noticed an ogre 2305 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, st_stairs_5, dreamdust_mushroom_princess D:2: minmay_alternating_diamond, layout_loops_ring, amcnicky_mini_rare_corridor_liquid D:3: layout_loops_cross, nicolae_overflow_quartered_altars D:4: layout_rooms, cheibrodos_sewer_entry_sluice, guppyfry_early_orc_mine Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 2 | 2.0 Armour | | 0.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 83 || 211 Use: Scroll | 3 | 5 || 8 Potion | 1 | 2 || 3 Armour: Robe | 11 | || 11 Leather armour | 1 | 8 || 9 Ring mail | | 1 || 1 Dodge: Dodged | 45 | 13 || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 140 | 26 | 15.7 | 62 | 10 | 13.9 +---------+---------+-------+---------+---------+------- D:1 | 50 | 8 | 13.8 | 31 | 5 | 13.9 D:2 | 40 | 18 | 31.0 | 14 | 5 | 26.3 D:3 | 47 | 0 | 0.0 | 15 | 0 | 0.0 D:4 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------