qw Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 8, D:1) a +0 robe (5, 12, D:1) a +0 dagger 4 stones (6, 10, D:1) a +0 dagger (15, -4, D:1) a frilled lizard corpse (skeletalised by now) (16, 9, D:1) a +0 scale mail (18, 10, D:1) a +0 chain mail (19, -3, D:1) 5 poisoned darts (20, -16, D:1) a +0 club (21, 12, D:1) a +0 club (28, 15, D:1) a +0 war axe (30, -8, D:1) a scroll of poison a +6 ring of intelligence a +0 leather armour a +0 robe (31, -21, D:1) a +0 club (39, 22, D:1) a +0 long sword (40, 15, D:1) a +0 short sword (42, 8, D:1) a +2 whip of venom (43, 9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Momaon's Jewellery Shop an amulet of faith (520 gold) a ring of resist corrosion (260 gold) an amulet of faith (520 gold) an amulet of reflection (390 gold) an amulet of regeneration (390 gold) a +6 ring of strength (468 gold) the ring "Ynaut" {rF+ rN+ rCorr Str-4 Slay+2} (543 gold) [ring of protection from fire] Str: It affects your strength (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:2) the +2 quarterstaff "Miru" {antimagic, rF+ Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rF: It protects you from fire. (4, 2, D:2) a +0 dagger (10, -18, D:2) a scroll of poison (13, -19, D:2) a +0 whip (19, -12, D:2) a +0 whip (20, -12, D:2) a worm corpse (20, 0, D:2) a bat corpse (22, -19, D:2) a +0 dagger (24, -15, D:2) a +0 whip (25, 9, D:2) a frilled lizard corpse (37, -1, D:2) a +0 spear a +0 spear a gnoll corpse