qw Level 1 of the Dungeon (0, 0, D:1) a +0 glaive (1, -5, D:1) a +0 whip (3, -6, D:1) a +0 robe (5, -21, D:1) a +0 dagger (6, -17, D:1) a book of Rime (9, -15, D:1) 5 stones (11, -7, D:1) a +0 scale mail (12, -8, D:1) 6 large rocks (13, -24, D:1) a +0 club 4 stones (18, -22, D:1) a book of Dangerous Friends (18, -15, D:1) 8 stones (20, -8, D:1) a +0 club (21, 2, D:1) a +0 club (22, -21, D:1) 6 poisoned darts (23, 7, D:1) a scroll of poison (29, 7, D:1) a bat corpse (skeletalised by now) (32, -22, D:1) a +0 short sword (44, -26, D:1) a +0 short sword (56, 3, D:1) a scroll of enchant armour (56, 4, D:1) a +0 whip (56, 5, D:1) 6 stones (57, 3, D:1) 10 gold pieces (57, 4, D:1) 11 gold pieces (57, 5, D:1) a potion of mutation (58, 3, D:1) a +0 ring mail (58, 4, D:1) a +0 leather armour (58, 5, D:1) 6 atropa-tipped darts (60, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (6, 15, D:2) 6 stones (14, -20, D:2) a +0 dagger a goblin corpse (14, 16, D:2) a +0 sling (15, -20, D:2) an adder corpse (20, -10, D:2) a +0 chain mail (21, -9, D:2) a rat corpse (22, -26, D:2) a +0 helmet (24, -4, D:2) a +0 dagger a goblin corpse