Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 17536970361438564472 89 qw the Shooter (level 4, -7/36 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Mangled by a gnoll ... wielding a +1 flail of holy wrath (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (689 turns). qw the Shooter (Minotaur Hexslinger) Turns: 689, Time: 00:00:25 Health: -7/36 AC: 3 Str: 12 XL: 4 Next: 31% Magic: 4/4 EV: 11 Int: 7 (10) God: Gold: 179 SH: 0 Dex: 12 (15) Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 179 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.8 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 71% 3 Portal Projectile Hex/Tloc 2% N/A 71% 3 Cause Fear Hex 1% N/A 93% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 leather armour (worn) Jewellery b - an amulet of guardian spirit Potions a - a potion of ambrosia {unknown} d - a potion of heal wounds {unknown} e - a potion of lignification {unknown} g - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:1 1 runed translucent door Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the bat. The bat is heavily wounded. The gnoll misses you. A worm comes into view. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The bat closely misses you. You feel your strength returning. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. x2 You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +1 flail of holy wrath! The gnoll hits you with a +1 flail of holy wrath. The gnoll completely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet misses the bat. The gnoll barely misses you. x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll hits you with a +1 flail of holy wrath! You die... ### # #.. .. #.# ... #.# .... #.# ..... #.########g..... #.#.....@gb)# #.#.######.## #.#.## #.# #########...(# #.# ..........#..# #.# #########.#..#####.# ####.............# #...............(# #.##.##.#..#####.# You could see 2 gnolls and a bat. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) A worm (D:2) 4 ball pythons 4 bats 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 4 kobolds 2 quokkas 2 frilled lizards 9 goblins 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2517 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 1 | D:1 | Found a runed translucent door. 72 | D:1 | Reached skill level 3 in Ranged Weapons 127 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 470 | D:1 | 470 ||| UPGRADING to +0 leather armour. 480 | D:1 | 480 ||| DROPPING +0 robe. 481 | D:1 | 481 ||| READING scroll labelled CAAJIV GYCVITH. 482 | D:1 | 482 ||| DRINKING 2 fuming red potions. 483 | D:1 | 483 ||| DROPPING scroll of poison. 484 | D:1 | 484 ||| DROPPING potion of degeneration. 495 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 513 | D:2 | Noticed Jessica 516 | D:2 | Killed Jessica 517 | D:2 | Reached skill level 4 in Ranged Weapons 614 | D:2 | Found Waasai Famym's Assorted Antiques. 670 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 687 | D:2 | HP: 9/36 [gnoll/+1 flail of holy wrath (7)] 687 | D:2 | HP: 4/36 [gnoll/+1 flail of holy wrath (5)] 689 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms D:2: minmay_roachtagon, layout_loops_ring, serial_shops, nicolae_shop_waterfront, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.8 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 20 || 108 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Robe | 2 | || 2 Leather armour | 2 | 4 || 6 Dodge: Dodged | 10 | 20 || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 91 | 37 | 28.9 | 38 | 1 | 2.6 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 51 | 37 | 42.0 | 15 | 1 | 6.2 +---------+---------+-------+---------+---------+-------