qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -13, D:1) a +0 club a stone (8, -12, D:1) 6 stones (8, 1, D:1) a book of Geomancy (22, -13, D:1) a +0 dagger (30, 1, D:1) a +0 dagger (44, 5, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (49, 23, D:1) a +0 trident (50, 22, D:1) a scroll of poison a +0 robe (55, 28, D:1) a +0 club (57, 19, D:1) a +0 long sword (60, 9, D:1) a Young Poisoner's Handbook (60, 12, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (20, 5, D:2) a +0 ring mail (21, 13, D:2) a jackal corpse (22, 11, D:2) a jackal corpse (23, -2, D:2) a +0 club a +0 dagger a goblin corpse (25, 4, D:2) a scroll of blinking (26, -7, D:2) 5 stones (26, 24, D:2) a wand of mindburst (8)