qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 14, D:1) a potion of invisibility a scroll of poison (8, 6, D:1) a book of Displacement (9, 41, D:1) a book of Alchemy (13, 25, D:1) a +0 short sword (13, 36, D:1) a +0 short sword (13, 49, D:1) 9 stones (13, 51, D:1) a +0 robe (15, 6, D:1) a +0 dagger (26, 1, D:1) a +0 club (34, 2, D:1) a throwing net (51, 5, D:1) a +0 dagger 5 stones (59, -4, D:1) 5 silver javelins Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -28, D:2) a +0 spear (3, -7, D:2) a +0 plate armour of fire resistance (6, -47, D:2) a +0 robe (6, -44, D:2) a bat corpse (8, -7, D:2) a bat corpse (skeletalised by now) (10, -28, D:2) a jackal corpse (11, -28, D:2) a +0 dagger a goblin corpse a jackal corpse (14, -18, D:2) a worm corpse (15, -21, D:2) a bat corpse (15, -3, D:2) a +1 sling (16, -25, D:2) a book of the Hunter (16, -3, D:2) a +0 dagger