Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 15826394798268912058 41 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (1027 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1027, Time: 00:00:24 Health: 0/21 AC: 6 Str: 11 XL: 3 Next: 52% Magic: 4/4 EV: 11 Int: 13 God: Gold: 58 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . b - +1 sling (freeze) rCold . . . (no shield) rNeg + + . d - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.4 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons b - a +1 sling of freezing (weapon) Armour d - a +0 leather armour (worn) Jewellery i - a ring of positive energy (left hand) Scrolls a - a scroll of identify f - a scroll of teleportation Potions c - a potion of enlightenment {unknown} e - a potion of attraction {unknown} g - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence says, "You're history." Terence hits you with a +0 short sword. x2 You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I'm going to kill you!" Terence hits you with a +0 short sword. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. Terence bares his teeth. Terence hits you with a +0 short sword. You die... ####### #.....## # +......# # #......# # #......# ### #......## ..# ##........ #.###### #.@@# #.#....##### #...# ..#....#...# #...# ..#....#...####...####. .......'...'........... #......#...############ #..........# #...###....# #...# #.#### You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:1) 4 bats 4 endoplasms 2 hobgoblins (D:1) 4 jackals (D:2) 4 kobolds (D:1) A frilled lizard (D:1) 2 goblins A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2558 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 111 | D:1 | Reached XP level 2. HP: 7/16 MP: 3/3 292 | D:1 | Reached skill level 3 in Ranged Weapons 658 | D:1 | 658 ||| UPGRADING to +0 leather armour. 668 | D:1 | 668 ||| DROPPING +0 robe. 669 | D:1 | 669 ||| UPGRADING to ring of positive energy. 670 | D:1 | 670 ||| READING 2 scrolls labelled CYIFUCR GIOX. 671 | D:1 | 671 ||| READING scroll labelled BEUBLO GITZIC. 675 | D:1 | 675 ||| DRINKING 2 metallic golden potions. 676 | D:1 | 676 ||| DROPPING scroll of poison. 677 | D:1 | 677 ||| DROPPING potion of invisibility. 706 | D:2 | 706 ||| SWAPPING to +1 sling of freezing. 707 | D:2 | 707 ||| DROPPING +1 sling. 857 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1013 | D:2 | Noticed Terence 1027 | D:2 | HP: 3/21 [Terence/+0 short sword (5)] 1027 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 99 Use: Scroll || 2 Potion || 1 Armour: Robe || 8 Leather armour || 11 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------