qw Level 1 of the Dungeon (3, -24, D:1) a staff of cold (9, -27, D:1) a +0 whip (11, -26, D:1) a +0 club (22, -1, D:1) a +0 mace (41, -43, D:1) a +0 war axe (41, -22, D:1) a +0 short sword (50, -21, D:1) a +0 short sword (66, -28, D:1) a scroll of poison a +0 leather armour a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 stones (12, -6, D:2) a +0 rapier (19, 0, D:2) a +0 short sword (28, 24, D:2) a +0 short sword (41, 25, D:2) a +0 dagger (41, 33, D:2) a scroll of torment (46, -1, D:2) Maxwell's Memoranda (49, 13, D:2) a +0 robe (50, 15, D:2) a +0 spear (51, -6, D:2) a +0 club (53, 9, D:2) a +0 club (63, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 7, D:3) a +0 club an orc corpse (skeletalised by now) (8, 7, D:3) a +0 hand axe a +0 short sword (38, -1, D:3) a +0 dagger a goblin corpse (47, 17, D:3) a jackal corpse (48, 17, D:3) a jackal corpse a jackal corpse (49, 18, D:3) a +0 mace (58, 4, D:3) a bat corpse