Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 804395698655650235 44 qw the Shooter (level 3, -4/29 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (1112 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1112, Time: 00:00:24 Health: -4/29 AC: 5 Str: 12 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 10 God: Gold: 111 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling (flame) rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... l - amulet of faith Stlth + h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting - Level 4.0 Ranged Weapons + Level 0.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling of flaming (weapon) Armour g - a +0 ring mail (worn) Jewellery a - an amulet of regeneration h - a ring of see invisible (left hand) l - an amulet of faith (around neck) Potions b - 2 potions of degeneration {unknown} e - a potion of haste i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The sling bullet burns the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 4! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet burns the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! You die... ##.... ~~~~~ ~~.~ ~~. .. #g #g####### #)@.....########## ####### #######..........## ......# #...........# ......# #.......[.~~~ ...>..# #....<)...~.~ ......######## ########.#~.~ #####........# ######.#.#~.~ #####........########......#%.# # #..)................#.##....#.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:1) 4 bats 3 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 4 frilled lizards 4 kobolds 3 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2677 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 138 | D:1 | Reached skill level 3 in Ranged Weapons 191 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 782 | D:1 | 782 ||| UPGRADING to +0 ring mail. 792 | D:1 | 792 ||| DROPPING +0 robe. 793 | D:1 | 793 ||| UPGRADING to amulet of faith. 798 | D:1 | 798 ||| UPGRADING to ring of see invisible. 799 | D:1 | 799 ||| READING scroll labelled ZIOCIX WERRI. 804 | D:1 | 804 ||| READING scroll labelled KOEPETOREP. 805 | D:1 | 805 ||| READING scroll labelled YRYN HEPPOGIOM. 806 | D:1 | 806 ||| READING scroll labelled DEARUS LAOR. 807 | D:1 | 807 ||| DRINKING 2 emerald potions. 808 | D:1 | 808 ||| DROPPING scroll of poison. 880 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/3 1109 | D:2 | Reached skill level 4 in Ranged Weapons 1112 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 86 Use: Scroll || 4 Potion || 1 Armour: Robe || 8 Ring mail || 11 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 3 | 4.7 | 27 | 2 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 29 | 3 | 9.4 | 16 | 2 | 11.1 D:2 | 32 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------