qw Level 1 of the Dungeon (0, 0, D:1) a scroll of fear (4, -12, D:1) a +0 war axe of electrocution (5, 1, D:1) a +0 dagger (7, -1, D:1) a +0 whip of draining (16, -11, D:1) a +0 club (18, -38, D:1) a +0 dagger (36, -17, D:1) a +0 whip 5 stones (37, -20, D:1) a +0 chain mail (37, -8, D:1) 3 stones (39, -10, D:1) a +0 club (46, -11, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a scroll of blinking (13, 3, D:2) a +0 dagger 3 stones (18, -27, D:2) a +0 spear (18, -22, D:2) a +0 dagger (19, -35, D:2) a +0 dagger (35, 0, D:2) 2 poisoned darts (52, -7, D:2) a +0 mace (56, -13, D:2) a scroll of poison (62, -1, D:2) the +0 short sword "Viekuet" {elec, Str+2 Stlth+} Str: It affects your strength (+2). Stlth: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe of venom (unseen) (16, 9, D:3) 6 poisoned darts (19, 9, D:3) a dart slug corpse (20, 0, D:3) an adder corpse (25, -4, D:3) an adder skeleton (26, -8, D:3) a frilled lizard corpse (32, -3, D:3) a +0 plate armour (34, 14, D:3) a +0 dagger 5 stones (42, -9, D:3) a scroll of blinking (42, -4, D:3) a bat corpse (46, 30, D:3) a +0 club