qw Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (1, -12, D:1) a +0 whip 2 stones (14, -16, D:1) a +0 plate armour (14, -14, D:1) a book of Geomancy (15, 7, D:1) a scroll of poison (21, -4, D:1) 3 poisoned darts (23, 11, D:1) a +0 whip (24, -31, D:1) a +0 short sword 5 stones (24, 18, D:1) a +0 dagger (25, 1, D:1) a +0 club (34, -11, D:1) 5 stones (49, -9, D:1) a book of Flames (56, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -16, D:2) a +0 scythe a +0 robe (9, 21, D:2) a +0 club (21, 6, D:2) a +0 club (27, 32, D:2) an orb of light (33, 34, D:2) a +0 sling (36, 27, D:2) 2 stones (41, -16, D:2) a +0 halberd 2 throwing nets (42, -17, D:2) a +0 whip (43, -6, D:2) a +0 short sword (44, -17, D:2) a +0 whip (44, -16, D:2) a +0 club (47, 12, D:2) a +0 club (54, -8, D:2) a +0 rapier (55, 20, D:2) a +0 dagger (56, -4, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a wand of flame (12) (0, 2, D:3) a hobgoblin corpse (8, 1, D:3) a +0 dagger a goblin corpse (20, 29, D:3) a +0 robe (21, 29, D:3) a worm corpse (29, 36, D:3) a +0 dagger (32, 26, D:3) a +0 short sword