Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 16443317349890573805 29 qw the Shooter (level 3, -4/21 HPs) Began as a Gargoyle Hexslinger on July 7, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:18 (1027 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1027, Time: 00:00:18 Health: -4/21 AC: 6 Str: 11 XL: 3 Next: 16% Magic: 4/4 EV: 11 Int: 13 God: Gold: 52 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . g - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.1 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour g - a +0 leather armour (worn) Jewellery b - an amulet of magic regeneration Scrolls a - a scroll of identify Potions f - a potion of lignification {unknown} h - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History a +0 short sword; 4 stones; a kobold corpse Found a stone staircase leading down. Enter note: There is a stone staircase leading down here. There is a stone staircase leading down here. Enter note: You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 flail! Terence says, "How do you enjoy it?" Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... #.##########.# #.. #.# #.# #.# #.# ##.###.# #.# #####...##.# #.# #.....#..... #.# #.###...#### #.# ##.####.##### #.# #............. #@# #.#.####)##### #....@.# #.#.# #.# #......###.#.####.# ...................# ##......##........## #..........#>###.#### ###..####............ ##..# ##.#.###.#### ##....####.#.# #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons 4 endoplasms 3 goblins A hobgoblin (D:1) 3 quokkas 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2706 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 125 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 573 | D:1 | Reached skill level 3 in Ranged Weapons 844 | D:1 | 844 ||| UPGRADING to +0 leather armour. 854 | D:1 | 854 ||| DROPPING +0 robe. 855 | D:1 | 855 ||| READING scroll labelled JUMECW ZAYLOSU. 856 | D:1 | 856 ||| READING scroll labelled KEIMMA NEJYLL. 857 | D:1 | 857 ||| DROPPING scroll of poison. 895 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 957 | D:2 | Noticed Terence 1026 | D:2 | HP: 2/21 [Terence/+0 flail (8)] 1027 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_corners, chequers_serial_rivers_room_a D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_end_3, infiniplex_forest_lined_ring, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_end_double, infiniplex_forest_lined_3, infiniplex_forest_lined_3, hex_tiny, kennysheep_crisscross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.1 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 68 Use: Scroll || 2 Armour: Leather armour || 2 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------