Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 5580251793479441316 368 qw the Shooter (level 6, 0/53 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:01:12 (3640 turns). qw the Shooter (Minotaur Hexslinger) Turns: 3640, Time: 00:01:12 Health: 0/53 AC: 7 Str: 12 XL: 6 Next: 41% Magic: 6/6 EV: 11 Int: 10 God: Gold: 197 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . a - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . i - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 4.7 Fighting + Level 6.1 Ranged Weapons - Level 1.1 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 ring mail (worn) h - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) Scrolls c - a scroll of identify e - 2 scrolls of teleportation Potions b - a potion of mutation d - a potion of degeneration {unknown} f - a potion of curing g - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - a potion of resistance {unknown} l - a potion of lignification {unknown} m - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History The sling bullet hits the hound but does no damage. The hound is almost dead. The hound closely misses you. The quokka bites you. The hound bites you. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! The black bear bites you. The black bear closely misses you. The black bear claws you but does no damage. The ogre closely misses you. You furiously retaliate! You headbutt the ogre. You have reached level 6! You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. The black bear bites you. The black bear claws you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses the black bear. The sling bullet hits the quokka. The quokka is moderately wounded. The ogre closely misses you. You furiously retaliate! You headbutt the ogre. The black bear bites you but does no damage. The black bear misses you. The black bear claws you. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear bites you. The black bear claws you but does no damage. The black bear closely misses you. The ogre hits you with a +0 giant club. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! The ogre barely misses you. You furiously retaliate! You headbutt the ogre. Your Fighting skill increases to level 4! You shoot a sling bullet. The sling bullet barely misses the ogre. The quokka closely misses you. You furiously retaliate! You headbutt the quokka! You kill the quokka! The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... #.#########.## .....#. #.#.......#... .....#. #.#.####....## .....#. #.#.# #...... ....... #.#.# #.##### ....... #.#.# #....# ....... #.#.# ####.# ......O####.#.#######.# ......%@.............. #####.#####.#.######## #.......#.# #######.#.# #.#.# #.#.# #.#.# #.#.. ... You could see an ogre. Vanquished Creatures A black bear (D:5) A howler monkey (D:4) A hound (D:5) Jessica (D:3) Terence (D:3) 7 adders A worm (D:3) 6 dart slugs An orc (D:3) 6 bats 7 endoplasms 2 giant cockroaches 7 goblins 11 hobgoblins 3 jackals (D:4) 8 kobolds 5 quokkas 8 ball pythons 3 frilled lizards A rat (D:2) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2785 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 262 | D:1 | Reached skill level 3 in Ranged Weapons 262 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 729 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 1078 | D:1 | 1078 ||| UPGRADING to +0 pair of gloves. 1083 | D:1 | 1083 ||| UPGRADING to +0 leather armour. 1093 | D:1 | 1093 ||| DROPPING +0 robe. 1094 | D:1 | 1094 ||| READING scroll labelled JAW IQIEDDIMA. 1095 | D:1 | 1095 ||| READING scroll labelled POHANA HIOPENU. 1096 | D:1 | 1096 ||| READING scroll labelled CERERU CEPRITHRIA. 1097 | D:1 | 1097 ||| READING scroll labelled OZUEHI SEPP. 1100 | D:1 | 1100 ||| READING scroll labelled TOYC OMYRAWEUL. 1101 | D:1 | 1101 ||| DROPPING scroll of poison. 1480 | D:2 | Reached skill level 4 in Ranged Weapons 1612 | D:2 | 1612 ||| FLEEEEING. 1613 | D:2 | 1613 ||| FLEEEEING. 1976 | D:2 | 1976 ||| UPGRADING to +0 ring mail. 1986 | D:2 | 1986 ||| DROPPING +0 leather armour. 2087 | D:3 | Reached skill level 1 in Armour 2087 | D:3 | Reached XP level 4. HP: 33/36 MP: 4/4 2131 | D:3 | Noticed Terence 2141 | D:3 | Killed Terence 2377 | D:3 | Reached skill level 5 in Ranged Weapons 2597 | D:3 | Noticed Jessica 2599 | D:3 | Killed Jessica 2600 | D:3 | Reached skill level 3 in Fighting 2600 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/5 2697 | D:3 | Found a faded altar of an unknown god. 2802 | D:3 | 2802 ||| UPGRADING to +0 pair of boots. 2807 | D:3 | 2807 ||| DRINKING 2 fuming orange potions. 3326 | D:4 | Reached skill level 6 in Ranged Weapons 3542 | D:4 | 3542 ||| READING 2 scrolls of identify. 3542 | D:4 | 3542 ||| IDENTIFYING viscous black potion 3567 | D:5 | Entered Level 5 of the Dungeon 3622 | D:5 | Noticed a black bear 3626 | D:5 | Noticed an ogre 3634 | D:5 | Reached XP level 6. HP: 30/51 MP: 6/6 3640 | D:5 | Slain by an ogre Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, st_stairs_6 D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, grunt_decor_cap, serial_bayou_pond_c, uniq_jessica, uniq_terence D:4: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corner, aquarium_window_1, aquarium_view_2d, aquarium_balcony_1b, aquarium_pool_1, amcnicky_mini_rare_corridor_liquid D:5: layout_basic, minivault_19, minmay_door_square, nicolae_shop_self_help Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.1 Fighting | 2 3 4 | 4.7 Armour | 1 | 1.1 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 129 | 146 || 275 Use: Scroll | 5 | 1 || 6 Potion | | 1 || 1 Armour: Robe | 6 | || 6 Leather armour | 10 | || 10 Ring mail | 2 | 33 || 35 Dodge: Dodged | 27 | 55 || 82 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 452 | 75 | 14.2 | 78 | 3 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 41 | 2 | 4.7 | 22 | 1 | 4.3 D:2 | 43 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 69 | 73 | 51.4 | 17 | 2 | 10.5 D:4 | 127 | 0 | 0.0 | 20 | 0 | 0.0 D:5 | 172 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------