qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -8, D:1) a book of Minor Magic (5, 7, D:1) a +4 whip a stone (6, 3, D:1) a +0 quarterstaff (15, 23, D:1) a scroll of poison (18, 18, D:1) a +0 whip 5 stones (31, 14, D:1) a scroll of poison a +0 robe (31, 21, D:1) 3 stones (36, 2, D:1) a +0 dagger (39, -9, D:1) a +0 spear (40, -1, D:1) 5 stones (45, -10, D:1) a +0 dagger (48, 5, D:1) a +1 short sword of draining (56, -5, D:1) a +0 whip (58, -3, D:1) a +0 club a +0 club (62, 11, D:1) a +0 hand axe (63, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 sling (14, -47, D:2) a +0 club (14, -41, D:2) a book of the Warp (14, -39, D:2) a +0 leather armour (14, -32, D:2) a +0 dagger (17, -48, D:2) a +1 sling (19, -3, D:2) a +0 ring mail (23, -5, D:2) a potion of invisibility (25, 2, D:2) a +0 sling (26, -8, D:2) 6 stones (30, -43, D:2) 7 stones (30, 4, D:2) a Grand Grimoire (34, -46, D:2) a +0 robe Level 3 of the Dungeon (7, -3, D:3) a wand of polymorph (2) (14, -2, D:3) a +0 chain mail (29, -7, D:3) a +0 robe (39, 7, D:3) a +0 dagger a +0 flail a +0 leather armour (45, 1, D:3) a scroll of poison (49, -4, D:3) a +0 robe (50, -7, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club (2, 0, D:4) a +0 scale mail a +0 club (2, 1, D:4) a +0 robe a +0 dagger (2, 18, D:4) a +0 dagger (3, -6, D:4) a +0 hand axe (4, 5, D:4) a +0 flail (5, 5, D:4) a +0 whip (6, 19, D:4) a +0 dagger (11, 20, D:4) 3 stones (13, 9, D:4) a +0 whip (14, 10, D:4) a +0 spear a +0 spear (15, 18, D:4) a scroll of poison (29, -9, D:4) a scroll of revelation (37, 7, D:4) a +0 dagger (41, 18, D:4) a +0 spear (43, 7, D:4) a +0 whip (43, 8, D:4) a +0 club (44, 6, D:4) a +0 spear (44, 7, D:4) a +0 club (45, 6, D:4) a +0 leather armour (45, 18, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (9, 5, D:5) a +1 sling a +2 antimagic sling a +0 dagger of chaos a +0 dagger a +1 ring mail of poison resistance a wand of mindburst (17) (10, 17, D:5) a +0 leather armour (19, -8, D:5) a +0 whip (20, -10, D:5) a +0 robe a +1 dagger of venom (20, -9, D:5) a +0 trident (20, 30, D:5) a +0 leather armour (24, 25, D:5) a +0 club a +0 leather armour (25, -9, D:5) a +0 trident (26, 23, D:5) a +0 ring mail a +0 flail of venom (34, -11, D:5) a +0 rapier (43, 23, D:5) a +0 dagger a +1 robe of cold resistance (46, 18, D:5) a +0 short sword a +0 leather armour a wand of flame (2) Level 6 of the Dungeon [Shop] Amaex's Book Shop a manual of Throwing (1040 gold) a book of Callings (260 gold) the Unrestrained Analects (598 gold) a book of Power (546 gold) a book of the Tundra (416 gold) a book of Blood (364 gold) a book of Burglary (260 gold) a book of the Hunter (338 gold) a book of Dreams (312 gold) a book of Geomancy (234 gold) [Shop] Cituc's Magic Scroll Shop a scroll of summoning (114 gold) a scroll of noise (12 gold) a scroll of vulnerability (48 gold) [Shop] Wadwiri's Jewellery Shop a ring of flight (245 gold) a ring of ice (350 gold) the macabre finger necklace {Finger+ rN+} (560 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. a +4 ring of slaying (1092 gold) a ring of flight (245 gold) a +6 ring of intelligence (504 gold) the ring "Cerch" {Str+3 Int+5 Dex+6} (837 gold) [ring of dexterity] Str: It affects your strength (+3). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). a ring of protection from fire (350 gold) an amulet of magic regeneration (420 gold) a +6 ring of intelligence (504 gold) (19, -5, D:6) a +0 dagger (21, 0, D:6) a +0 falchion a +0 hand axe a +0 robe (21, 1, D:6) a +0 whip a +0 scale mail a +0 mace (27, 10, D:6) a +0 whip (28, 10, D:6) a +0 club (28, 12, D:6) a +0 spear (29, -15, D:6) a +0 giant club (29, 6, D:6) 4 stones (33, -22, D:6) a +0 chain mail (54, 7, D:6) a +0 hand axe (55, -2, D:6) a book of Spectacle (61, -4, D:6) a +0 leather armour (62, -9, D:6) a book of Fire Level 7 of the Dungeon [Shop] Fuppeute's Distillery a potion of attraction (39 gold) a potion of brilliance (52 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) (0, 0, D:7) a +0 hand axe a +0 falchion (0, 49, D:7) a wand of iceblast (11) (0, 55, D:7) a +0 shortbow (1, 20, D:7) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3, mikee} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. +0 steam dragon scales a wand of quicksilver (8) (3, 11, D:7) a +0 robe (15, 30, D:7) an amulet of magic regeneration (16, 8, D:7) a +0 whip (18, 1, D:7) a +0 club (21, 4, D:7) a +0 sling a +0 morningstar a +0 plate armour (22, 30, D:7) 7 stones (24, 6, D:7) a +0 war axe (44, 21, D:7) a +0 club (49, -5, D:7) a scroll of amnesia (52, -1, D:7) a +0 robe of cold resistance a +0 whip of freezing a wand of flame (8) (55, 50, D:7) a book of Cantrips (56, 15, D:7) the +11 hand axe of Indomitability {heavy, rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (57, 37, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (64, 11, D:7) a wand of mindburst (12) Level 8 of the Dungeon (0, 0, D:8) 5 stones (5, -2, D:8) a wand of flame (16) (7, -6, D:8) a ring of flight a +1 hat (9, 1, D:8) a +0 shortbow a +0 short sword a +0 short sword a +0 club a +0 whip a +0 whip a +0 whip 13 poisoned darts a +0 dagger (10, -26, D:8) a scroll of poison (10, -21, D:8) a +0 robe (11, -21, D:8) a wand of paralysis (9) (22, 0, D:8) a +0 whip (24, -2, D:8) a +0 club (25, -3, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 orcbow (26, -3, D:8) a +0 ring mail a +0 hand axe (31, 2, D:8) a +0 dagger (34, -28, D:8) a +0 dagger (35, -29, D:8) 5 poisoned darts a +0 club (35, -28, D:8) 2 stones a +0 whip (36, -28, D:8) a curare-tipped dart a +0 dagger (37, -10, D:8) +0 acid dragon scales (44, -11, D:8) a +0 robe a +0 dagger (46, -13, D:8) a +0 robe a +0 short sword (47, -19, D:8) a +0 dagger a +0 robe a +0 scimitar a +0 robe (47, -16, D:8) a +2 flail a +0 robe (47, -13, D:8) a +0 ring mail a +0 hand axe (47, -12, D:8) a scroll of blinking a +0 club (48, -17, D:8) a +0 halberd a +0 robe (48, -13, D:8) a +0 leather armour a +0 club (49, -13, D:8) a scroll of amnesia Level 9 of the Dungeon (0, 0, D:9) a +0 vampiric dagger (0, 1, D:9) a +0 whip (1, -22, D:9) a +0 long sword (4, 4, D:9) a +0 dagger a +0 robe (17, 3, D:9) a potion of degeneration (25, -9, D:9) 3 javelins a +0 dagger (27, -11, D:9) a +0 whip (29, -15, D:9) 3 large rocks a +0 short sword 4 poisoned darts (31, -19, D:9) a +0 dagger (31, -17, D:9) a +0 short sword 2 poisoned darts a +0 dagger 3 stones (31, -16, D:9) a +0 dagger (32, -17, D:9) a +0 short sword (32, 4, D:9) a wand of quicksilver (2) (32, 10, D:9) a +0 ring mail (36, -21, D:9) a +0 club a +0 whip (37, -20, D:9) a +0 spear a +0 ring mail a +0 buckler a +0 club (37, -4, D:9) a +0 plate armour (44, -30, D:9) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (8, -20, Lair:1) 5 stones (9, -39, Lair:1) a wolf corpse (skeletalised by now) (15, -38, Lair:1) a scroll of poison (19, -45, Lair:1) a +0 short sword (24, -40, Lair:1) +0 steam dragon scales (27, -29, Lair:1) a cane toad skeleton (28, -36, Lair:1) 4 poisoned darts (36, -26, Lair:1) a basilisk corpse (skeletalised by now) (37, 5, Lair:1) a wand of paralysis (7) (45, -30, Lair:1) a +0 scale mail