Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 13080816232318131847 29 qw the Shooter (level 3, -1/29 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (1308 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1308, Time: 00:00:22 Health: -1/29 AC: 4 Str: 12 XL: 3 Next: 1% Magic: 3/3 EV: 12 Int: 10 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. You spent 106 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.6 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour d - a +0 leather armour (worn) g - a +0 pair of boots (worn) Scrolls a - 3 scrolls of identify c - 3 scrolls of enchant armour {unknown} e - a scroll of immolation {unknown} i - a scroll of noise {unknown} j - a scroll of silence {unknown} k - a scroll of fog {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of haste {unknown} f - a potion of curing h - a potion of mutation l - a potion of brilliance {unknown} m - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Sigmund Message History There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. You hear some strange, mumbled words. You are confused. You shoot a sling bullet. Something hits you. You die... ##....... .\#.# .##.## .....# ##+## .###.###...## ## ## #.##.....## .. ## #.#.../...## .#.# .###..........####....# ..............'.@.....# .####.........####....# ## ##.......## .#.# # ##.....## .. ##...## .. ##+## .# . There were no monsters in sight! Vanquished Creatures A worm (D:2) A ball python (D:1) 3 bats An endoplasm (D:2) 3 hobgoblins 2 kobolds 3 quokkas (D:1) 2 frilled lizards 4 goblins 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2829 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 99 | D:1 | Reached skill level 3 in Ranged Weapons 235 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 512 | D:1 | Found a faded altar of an unknown god. 703 | D:1 | 703 ||| UPGRADING to +0 leather armour. 713 | D:1 | 713 ||| DROPPING +0 robe. 714 | D:1 | 714 ||| UPGRADING to +0 pair of boots. 719 | D:1 | 719 ||| READING 5 scrolls labelled ZEICEU LECH. 720 | D:1 | 720 ||| READING 4 scrolls of identify. 720 | D:1 | 720 ||| IDENTIFYING brown potion 721 | D:1 | 721 ||| READING 3 scrolls of identify. 721 | D:1 | 721 ||| IDENTIFYING red potion 722 | D:1 | 722 ||| DROPPING scroll of poison. 945 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1262 | D:2 | Found Quheo's Assorted Antiques. 1272 | D:2 | 1272 ||| BUYING emerald potion (25 gold). 1272 | D:2 | Bought an emerald potion for 25 gold pieces 1272 | D:2 | 1272 ||| SHOPLISTING gold wand (112 gold, have 106). 1272 | D:2 | 1272 ||| BUYING golden potion (25 gold). 1272 | D:2 | Bought a golden potion for 25 gold pieces 1272 | D:2 | 1272 ||| BUYING scroll of identify (56 gold). 1272 | D:2 | Bought a scroll of identify for 56 gold pieces 1272 | D:2 | 1272 ||| SHOPLISTING silken robe (159 gold, have 25). 1295 | D:2 | Noticed Sigmund 1304 | D:2 | HP: 5/29 [something (8)] 1308 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, hex_large, minivault_26, minmay_pentomino_s2 D:2: layout_loops_corners, serial_shops, shop, minmay_indecisive_spiral, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.6 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 66 Use: Scroll || 3 Armour: Robe || 3 Leather armour || 5 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 12 | 28.6 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 21 | 2 | 8.7 | 13 | 1 | 7.1 D:2 | 9 | 10 | 52.6 | 5 | 4 | 44.4 +---------+---------+-------+---------+---------+-------