Dungeon Crawl Stone Soup version 0.31-a0-232-gb1c03b2570 (webtiles) character file. Game seed: 12929183624289228559 55 qw the Shooter (level 3, -3/29 HPs) Began as a Minotaur Hexslinger on July 7, 2023. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (1211 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1211, Time: 00:00:29 Health: -3/29 AC: 3 Str: 12 XL: 3 Next: 67% Magic: 3/3 EV: 12 Int: 10 God: Gold: 56 SH: 0 Dex: 20 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +6 ring of dexterity HPRegen 0.24/turn l - ring of poison resistance MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Portal Projectile Hex/Tloc 4% N/A 65% 3 Cause Fear Hex 2% N/A 88% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour j - a +0 leather armour (worn) Jewellery k - a +6 ring of dexterity (left hand) l - a ring of poison resistance (right hand) Scrolls a - a scroll of summoning {unknown} e - a scroll of identify Potions h - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Message History The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +2 vampiric whip. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 4! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +2 vampiric whip. The gnoll hits you with a +2 vampiric whip! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... #.. #.# #.# #.#### #.##.. #g##.# #g##.# #.# #@##.# #.# ###.##.# #.# #......## #)# #.......###### #.# #...<........# #.# #.......####.####.## #......## ##........ ######............## ############## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:2) 3 goblins 6 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 7 bats 3 frilled lizards (D:1) 2 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 2849 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 293 | D:1 | Reached skill level 3 in Ranged Weapons 310 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 912 | D:1 | 912 ||| UPGRADING to +0 leather armour. 922 | D:1 | 922 ||| DROPPING +0 robe. 923 | D:1 | 923 ||| UPGRADING to +6 ring of dexterity. 924 | D:1 | 924 ||| UPGRADING to ring of poison resistance. 925 | D:1 | 925 ||| READING scroll labelled FORURI GUKLI POE. 926 | D:1 | 926 ||| READING 2 scrolls labelled BEHORU ASAT. 927 | D:1 | 927 ||| READING scroll labelled LELU ENATSUQUS. 928 | D:1 | 928 ||| READING scroll labelled MALUORGHAMO. 929 | D:1 | 929 ||| READING scroll labelled CYUCEI XOCULAPPINN. 930 | D:1 | 930 ||| DROPPING scroll of poison. 1025 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1109 | D:2 | Found a broken altar of Ashenzari. 1202 | D:2 | Reached skill level 4 in Ranged Weapons 1208 | D:2 | HP: 3/29 [gnoll/+2 vampiric whip (8)] 1211 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.2 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 121 Use: Scroll || 5 Armour: Robe || 10 Leather armour || 1 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------