qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, 13, D:1) a scroll of poison (15, 12, D:1) a +0 club (17, 9, D:1) a +0 spear (20, 9, D:1) a +0 dagger (20, 10, D:1) 9 gold pieces (20, 12, D:1) 9 gold pieces (23, -19, D:1) 4 stones (27, -18, D:1) a +0 dagger (31, -29, D:1) a +0 plate armour (44, -21, D:1) 4 stones Level 2 of the Dungeon (3, 7, D:2) a +0 whip (3, 31, D:2) a +0 dagger (4, 7, D:2) a +0 dagger (7, 30, D:2) 7 stones (8, 16, D:2) a +0 dagger (10, 47, D:2) an adder corpse (skeletalised by now) (17, 43, D:2) a +0 club (18, 14, D:2) a +0 club (18, 49, D:2) a +0 robe (19, 51, D:2) an adder skeleton (23, 51, D:2) 5 stones (28, 53, D:2) a +0 dagger a stone (33, 24, D:2) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. (unseen) (34, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (10, 8, D:3) a +0 dagger a +0 leather armour a wand of roots (12) 2 potions of mutation (10, 10, D:3) a scroll of enchant armour (14, 10, D:3) a potion of mutation