qw Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -7, D:1) a jackal corpse (skeletalised by now) (6, -11, D:1) 7 stones (11, -13, D:1) a scroll of poison a +0 robe (12, 2, D:1) a +0 dagger (12, 9, D:1) an orb of mayhem (18, -19, D:1) a rat skeleton (18, 12, D:1) a ball python corpse (19, -20, D:1) 2 poisoned darts (20, -29, D:1) a quokka corpse (skeletalised by now) (26, 3, D:1) 5 stones (27, -20, D:1) a +0 short sword (33, 8, D:1) 3 stones (41, -15, D:1) a +0 buckler (46, -12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (2, 16, D:2) a +0 long sword (3, 15, D:2) a +0 club (11, -1, D:2) a +0 hand axe